Left 4 Dead 2
Posted: 21 Nov 2009, 00:41
I'm very busy so I'm going to try to avoid playing it again, because once I start I just can't stop.
I've had games with j5mello, Chapparal and Aegis, among others, so I know I wasn't the only one to purchase. Some others are waiting to see what happens with Left 4 Dead, still others don't want to pay for the title through they're interested in the game, and a select few didn't like the first game and aren't willing to gamble on an advancement.
With L4D2 you get the full package for your budget. Now that Valve has explored the genre and received feedback they're clearly more prepared this time around. Virtually each level of difficulty is more difficult that the corresponding difficulty in the original game. The maps are often open for large areas, and while there are some key points in most campaigns there is much more fluidity. The content placement varies as you progress, so a poorly performing team might be able to recover with the benefits reaped by their earlier failures. Environments have considerably more character, effects and textures are improved greatly, and there are some odder activities. The addition of two game modes extends the game even further than the added difficulty, zombies and map length.
Heh, and the new zombies... not even the special zombies, but the intermediate ones! Clown zombies which attract and lead small groups, zombies with hard hats which are resistant to head shots, zombies in hazmat suits which are resistant to flame and bile, riot armour zombies...
Definitely worth the money if you liked the first title, even if it only held you for thirty or fifty hours. You should get many more out of this iteration. If you thought the original was too unpolished to try, give this a shot with the demo.
I hope to be playing this, along with L4D and KF, into the distant future. Anybody else enjoying it?
I've had games with j5mello, Chapparal and Aegis, among others, so I know I wasn't the only one to purchase. Some others are waiting to see what happens with Left 4 Dead, still others don't want to pay for the title through they're interested in the game, and a select few didn't like the first game and aren't willing to gamble on an advancement.
With L4D2 you get the full package for your budget. Now that Valve has explored the genre and received feedback they're clearly more prepared this time around. Virtually each level of difficulty is more difficult that the corresponding difficulty in the original game. The maps are often open for large areas, and while there are some key points in most campaigns there is much more fluidity. The content placement varies as you progress, so a poorly performing team might be able to recover with the benefits reaped by their earlier failures. Environments have considerably more character, effects and textures are improved greatly, and there are some odder activities. The addition of two game modes extends the game even further than the added difficulty, zombies and map length.
Heh, and the new zombies... not even the special zombies, but the intermediate ones! Clown zombies which attract and lead small groups, zombies with hard hats which are resistant to head shots, zombies in hazmat suits which are resistant to flame and bile, riot armour zombies...
Definitely worth the money if you liked the first title, even if it only held you for thirty or fifty hours. You should get many more out of this iteration. If you thought the original was too unpolished to try, give this a shot with the demo.
I hope to be playing this, along with L4D and KF, into the distant future. Anybody else enjoying it?