Request: Old DT reclaiming behaviour
Posted: 20 Nov 2009, 19:03
Talking with a lot of players, it appears the fact that ennemy Dragon Teeth (DT) not considered as wrecks by cons requires to spend a lot of time to manually reclaim them.
Some poeple will answer some widgets exist to reclaim a designated type of feature. True. But it really does not solve the problem:
On a battle where you have both wrecks AND DTs (which most often is the case), you have to mannually switch between reclaiming wrecks and Dt , if not, cons usually gets stuck.
Anyway, it requires the player to focus on such annoying thing. It is so annoying that I usually use tactical nuke to destroy them casue queuing the order for reclaiming on DT at the time most always fail. (pathing ?)
That is the reason why I ask that the old behavious of enney DT: ennemy DT are considered as wreck.
I am aware it will cause, in lot of cases, a little decrease in metal_reclaimed_for_a_designated_area per sec but I think it really worth it.
PS: I play mostly BA.
Some poeple will answer some widgets exist to reclaim a designated type of feature. True. But it really does not solve the problem:
On a battle where you have both wrecks AND DTs (which most often is the case), you have to mannually switch between reclaiming wrecks and Dt , if not, cons usually gets stuck.
Anyway, it requires the player to focus on such annoying thing. It is so annoying that I usually use tactical nuke to destroy them casue queuing the order for reclaiming on DT at the time most always fail. (pathing ?)
That is the reason why I ask that the old behavious of enney DT: ennemy DT are considered as wreck.
I am aware it will cause, in lot of cases, a little decrease in metal_reclaimed_for_a_designated_area per sec but I think it really worth it.
PS: I play mostly BA.