Crash when trying /take if game is not started
Posted: 13 Nov 2009, 19:14
If I try to /take before the game has started, it crashes. For some reason this only happens on windows.
Attached you should find the infolog.
Any ideas on why this happens?
Thanks in advance.
(In case anybody's wondering why I was taking, I sometimes play 1v1 with 2 comms each by adding 2 NullAIs and then using /take.
)
Attached you should find the infolog.
Any ideas on why this happens?
Thanks in advance.
(In case anybody's wondering why I was taking, I sometimes play 1v1 with 2 comms each by adding 2 NullAIs and then using /take.
