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Borderlands

Posted: 31 Oct 2009, 22:45
by rattle
...and the most overhyped game of the year award goes to:

BORINGLANDS


Yes that's right, unless a patch deconsolizes it.

Re: Borderlands

Posted: 31 Oct 2009, 23:02
by Argh
I am so surprised. Not. It's too bad, really, a lot of people thought that the game would be a lot more amazing than it is.

Re: Borderlands

Posted: 31 Oct 2009, 23:11
by Day
its ok

Re: Borderlands

Posted: 31 Oct 2009, 23:18
by Otherside
its ok and yeh it feels very consolish.

I dont like how linear it is i wish it was more open ended apart from that the gameplay is fun if not a bit repetitive.

i like the action rpg fps concept but i hope borderlands could get some DLC loving

Re: Borderlands

Posted: 31 Oct 2009, 23:48
by rattle
I finished the game, including doing all sidequests, with the Solider after one day and five minutes of playtime and feel like never touching it again.


Everything's so half-assed. Were's the fucking cars? Where's the fun multiplayer? Where's that 87 bazillion guns? Where's the intiuitive quests? Where's the thrill? AND WHERE THE HELL IS THE MINI-MAP AND MULTI QUEST TRACKER?

I think that annoyed me the most, next to watching the the intro sequence four times in a row.


PS: -nomoviestartup

Re: Borderlands

Posted: 01 Nov 2009, 11:56
by Day
playthrough 2 is alot more challenging))

Re: Borderlands

Posted: 01 Nov 2009, 12:27
by KDR_11k
rattle wrote:...and the most overhyped game of the year award goes to:

BORINGLANDS


Yes that's right, unless a patch deconsolizes it.
I don't think it's the consolization that makes it boring, it just makes the GUI more annoying (so much for "specifically designed for the PC", eh?).

Generally it feels too dumbed down from Diablo or even Hellgate. Are Diablo's equipment slots really too much for modern gamers to handle?

Re: Borderlands

Posted: 01 Nov 2009, 15:41
by Spawn_Retard
People whining about games that feel consoleish come out for consoles and PC.

If it wasn't consoleish, it would never work on a console, you see my logic? and unless the game was completely rewriten for the PC, which it never would be, theres no point in expecting anything PC epic.

I do agree for a console gamer it was pretty half assed, but when i see threads about games being multi platform and not being hardcore enough for PC gamers, it kind of makes me rage.

Companies are looking at consoles more and more because of the piracy on PC.

So theres no one but the quality gamer whores (which you all are) to blame.

Re: Borderlands

Posted: 01 Nov 2009, 18:00
by KDR_11k
The thing is that they announced it would have a completely revamped GUI for the PC.

We are to blame? What the fuck? Did we ever ask for horrible GUIs that would fail a basic usability test? We bought the game though in retrospective that may not have been a good thing so the piracy excuse doesn't cut it. I've played cross-platform games that still managed to have well usable GUIs on the PC.

Re: Borderlands

Posted: 01 Nov 2009, 19:57
by rattle
Day wrote:playthrough 2 is alot more challenging))
Not really or not yet, I outlevel everything by just doing ordinary quests, no grinding what so ever. I use the guns I pick up so no chest farming either and shit simply dies. Mobs are actually easier to kill than on the first playthrough due to skills and weaponry.

That's me currently, skill item: 65% mag size, +33% damage with all guns, +2 impact, +3 metal storm using a fast firing high damage shotgun (80+x12+) and another one for ammo regen and corrosive damage (for armored mobs), also a ~500 damage 3x det revolver for lulz and insane crit damage

Re: Borderlands

Posted: 03 Nov 2009, 08:31
by KDR_11k
Heh, I've got a ~70x12 shotgun at level 15.

Re: Borderlands

Posted: 03 Nov 2009, 08:52
by Day
anyone playing it with a group of 4 yet? seems like the most fun

Re: Borderlands

Posted: 03 Nov 2009, 09:40
by Neddie
Only done three different duo. How are we going to get four people?

Re: Borderlands

Posted: 03 Nov 2009, 10:03
by KDR_11k
Only played with two players, was total rushing from objective to objective and often getting separated plus a lot of lag. That's not fun. Diablo managed to be fun alone AND with tons of players. HGL was fun alone though I've never tried multiplayer. Borderlands seems to fall short in both respects.

Re: Borderlands

Posted: 03 Nov 2009, 10:13
by Spawn_Retard
seriously, KDR 99% of your posts compare diablo to a game.


yes we know YOU liked it.

Although other than its genre relevance, i cant see why its in anyway relevant

Re: Borderlands

Posted: 03 Nov 2009, 17:48
by Neddie
I think using GameSpy was a huge mistake for the multiplayer. Otherwise it seems pretty smooth, though the way quests are handled is pretty funny.

Re: Borderlands

Posted: 03 Nov 2009, 19:17
by KDR_11k
These games are Diablo-likes so I compare them to it. I wouldn't compare e.g. Painkiller or Eufloria to Diablo because it's not even remotely the same genre.

I still had an old Gamespy account, the more annoying part was entering those 15 port rules into the NAT.

Re: Borderlands

Posted: 03 Nov 2009, 19:20
by Neddie
Uhm... six. I agree, though even after that, getting connected was difficult.

Re: Borderlands

Posted: 03 Nov 2009, 19:24
by Otherside
any action rpg which is a loot grindfest and not an MMO will always be compared to diablo.

Similarly most rts's are compared to SC

and most MMO's are compared to WoW

just shows Blizzard set the standard (the games are dated and still keep the bar so high that they havent been surpassed)

Re: Borderlands

Posted: 03 Nov 2009, 19:28
by Neddie
The bar isn't high, the problem is that their products permeate and become the lowest common denominator, so to be understood everybody feels a need to compare to them, rather than something more apt technically for comparison.