Unit speed and formations
Posted: 26 Oct 2009, 22:14
I see that all mobile units (at least in BA) have acceleration and brake rates as well as max-velocity.
Am I to assume then, that mobile units (like vehicles) don't always travel at the same rate (such as when starting/stopping)?
Am I also to assume that certain terrain features can cause a unit to go at a defined slower rate?
Also...do units have slower speeds depending on slope?
This all leads to my final question...any way to force a unit to go slower than normal max-velocity in order to facility mixed-unit formations?
(sorry so many questions)
Am I to assume then, that mobile units (like vehicles) don't always travel at the same rate (such as when starting/stopping)?
Am I also to assume that certain terrain features can cause a unit to go at a defined slower rate?
Also...do units have slower speeds depending on slope?
This all leads to my final question...any way to force a unit to go slower than normal max-velocity in order to facility mixed-unit formations?
(sorry so many questions)