Crash. Std::bad_alloc
Posted: 10 Oct 2009, 06:11
Dunno if this is engine or mod failure. CA Test 5960.
Code: Select all
LogOutput initialized.
Spring 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Users\Martin\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 126, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows Vista Business Edition, 32-bit Service Pack 2 (build 6002)
Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz; 3060MB RAM, 6355MB pagefile
OS: 32bit native mode
Using read-only data directory: C:\Program Files\Spring\
Using read-write data directory: C:\Users\Martin\Documents\My Games\Spring\
Using read-only data directory: C:\Users\Martin\Documents\Spring\
Using read-only data directory: C:\ProgramData\Spring\
Scanning: C:\ProgramData\Spring\maps
Scanning: C:\ProgramData\Spring\base
Scanning: C:\ProgramData\Spring\mods
Scanning: C:\ProgramData\Spring\packages
Scanning: C:\Users\Martin\Documents\Spring\maps
Scanning: C:\Users\Martin\Documents\Spring\base
Scanning: C:\Users\Martin\Documents\Spring\mods
Scanning: C:\Users\Martin\Documents\Spring\packages
Scanning: C:\Users\Martin\Documents\My Games\Spring\maps
Scanning: C:\Users\Martin\Documents\My Games\Spring\base
Scanning: C:\Users\Martin\Documents\My Games\Spring\mods
Scanning: C:\Users\Martin\Documents\My Games\Spring\packages
Scanning: C:\Program Files\Spring\maps
Error opening C:\Program Files\Spring\maps\2 Continents Remake.sd7: Archive not found
Scanning: C:\Program Files\Spring\base
Scanning: C:\Program Files\Spring\mods
Error opening C:\Program Files\Spring\mods\ca-r4701.sdz
Scanning: C:\Program Files\Spring\packages
Video mode set to 1024 x 768 / 32 bit
SpringApp::InitWindow(): 4149110339 ms
[ 0] SDL: 1.2.10
[ 0] GL: 1.4.0 - Build 7.14.10.1437
[ 0] GL: Intel
[ 0] GL: Intel Bear Lake B
[ 0] GLEW: 1.4.0
[ 0] Connecting to 65.49.60.83:8452 using name Pxtl
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: Creative Labs Inc.
[ 0] Sound: Version: 1.1
[ 0] Sound: Renderer: Software
[ 0] Sound: AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[ 0] Sound: Device: Generic Software
[ 0] Sound: Available Devices:
[ 0] Sound: Generic Software
[ 0] CPreGame(): 77 ms
[ 0] Starting demo recording
[ 0] Using map Energy Spire Plain.smf
[ 0] Recording demo demos/local_20091009_235133_Energy Spire Plain_0.80.4.sdf
[ 0] Using script Commanders
[ 0] Using mod Complete Annihilation test-5960
[ 0] Using mod archive ca-r5960.sdz
[ 0] Became player 5 (team 2, allyteam 2)
[ 0] Loading console: 0 ms
[ 0] Sound: CSound(): preloading Sparks
[ 0] Loading sounds: 12 ms
[ 0] Camera and mouse: 131 ms
[ 0] Parsing unit icons
[ 0] Parsing definitions
[ 0] could not load buildOption data: missing file
[ 0] Loading all definitions: 0.888000
[ 0] Loading defs: 997 ms
[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[ 0] framebuffer not valid!
[ 0] Loading map informations
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 10
[ 0] Loading weapon definitions
[ 0] Could not load sound from weapon def: xplolrg4
[ 0] Could not load sound from weapon def: xplolrg4
[ 0] Could not load sound from weapon def: xplolrg4
[ 0] Could not load sound from weapon def: bigchickenbreath
[ 0] Could not load sound from weapon def: bigchickenroar
[ 0] Could not load sound from weapon def: bigchickenbreath
[ 0] Could not load sound from weapon def: newboom
[ 0] Could not load sound from weapon def: newboom
[ 0] Could not load sound from weapon def: newboom
[ 0] Could not load sound from weapon def: newboom
[ 0] Could not load sound from weapon def: xplolrg4
[ 0] Could not load sound from weapon def: xplolrg4
[ 0] Could not load sound from weapon def: xplolrg4
[ 0] Could not load sound from weapon def: xplolrg4
[ 0] Could not load sound from weapon def: xplomed1
[ 0] Could not load sound from weapon def: xplomed1
[ 0] Could not load sound from weapon def: xplomed1
[ 0] Loading unit definitions
[ 0] Inconsistent movedata 1 for chicken (moveclass hover3): neither canhover nor floater, but not a ground movetype
[ 0] Inconsistent movedata 1 for chicken_dodo (moveclass hover3): neither canhover nor floater, but not a ground movetype
[ 0] Loading feature definitions
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Unknown map feature type
[ 0] Reading estimate path costs
[ 0] Pathing data checksum: 5199dff1
[ 0] Creating sky
[ 0] Loading Reflective Water failed
[ 0] Error: Water Error: missing FBO support
[ 0] Loading LuaRules
[ 0] box ally4
[ 0] Jump Jet Defs error checking begining..
[ 0] .. Jump Jet Defs error checking complete
[ 0] Doesn't count initialized
[ 0] LUARULES-DRAW (GADGETS)
[ 0] box ally4
[ 0] Doesn't count initialized
[ 0] LUARULES-DRAW (GADGETS)
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] This mod has locked LuaUI access
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] [BloomShader::ViewResize] removing widget, bad texture target
[ 0] Failed to load: bloomshader.lua ([string "LuaUI/cawidgets.lua"]:764: attempt to index field 'whInfo' (a nil value))
[ 0] Jump Jet Defs error checking begining..
[ 0] .. Jump Jet Defs error checking complete
[ 0] Loaded API widget: CALayout <ca_layout.lua>
[ 0] Loaded API widget: chiliGUI <gui_chiligui.lua>
[ 0] Loaded API widget: Lups <lups_wrapper.lua>
[ 0] Loaded widget: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget: Voices <snd_voices.lua>
[ 0] Loaded widget: Tooltip Replacement <gui_tooltip_replacement.lua>
[ 0] Loaded widget: AdvPlayersList <gui_advplayerslist.lua>
[ 0] Loaded widget: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget: ResetState <unit_resetstate.lua>
[ 0] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[ 0] Loaded widget: Auto Skirm <unit_auto_skirm.lua>
[ 0] Loaded widget: Auto Swarm <unit_auto_swarm.lua>
[ 0] Loaded widget: Autoquit <autoquit.lua>
[ 0] Loaded widget: CameraShake <camera_shake.lua>
[ 0] Loaded widget: Crude Menu <gui_crudemenu.lua>
[ 0] Loaded widget: Auto group <unit_auto_group.lua>
[ 0] Loaded widget: DCIcon <dbg_dcicon.lua>
[ 0] Loaded widget: Darkening <gui_darkening.lua>
[ 0] Loaded widget: FactoryGuard <unit_factory_guard.lua>
[ 0] Loaded widget: Land Fly v1.2.2 <unit_land_fly.lua>
[ 0] Loaded widget: MinimapEvents <minimap_events.lua>
[ 0] Loaded widget: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget: Retreat <cmd_retreat.lua>
[ 0] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[ 0] Loaded widget: Stockpiler <unit_stockpile.lua>
[ 0] Loaded widget: Blast Radius <gui_blastradius.lua>
[ 0] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget: Defense Range <gui_defenserange.lua>
[ 0] Loaded widget: Ghost Site <unit_ghostsite.lua>
[ 0] Loaded widget: Unit Marker <unit_marker.lua>
[ 0] Loaded widget: Chili Chat <gui_chili_chat.lua>
[ 0] Loaded widget: Unit Mover <cmd_unit_mover.lua>
[ 0] Loaded widget: Chili Tip <gui_chilitip.lua>
[ 0] Loaded widget: Mod Options Reminder <gui_modoption_reminder.lua>
[ 0] Loaded widget: Transport AI <unit_transport_ai.lua>
[ 0] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[ 0] Loaded widget: Start Point Remover <init_start_point_remover.lua>
[ 0] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
[ 0] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget: Prospector <gui_prospector.lua>
[ 0] Loaded widget: Satellites <unit_satellites.lua>
[ 0] Loaded widget: SelectionButtons_CA <gui_selbuttons_ca.lua>
[ 0] Loaded widget: SmoothScroll <camera_smooth_move.lua>
[ 0] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[ 0] Loaded widget: Building Starter <unit_building_starter.lua>
[ 0] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[ 0] Loaded widget: CommandInsert <gui_commandinsert.lua>
[ 0] Loaded widget: Rank Icons <gui_xp.lua>
[ 0] Reloaded cmdcolors with: cmdcolors.tmp
[ 0] Loaded widget: SelectionCircle2 <gui_selectioncircle2.lua>
[ 0] Loaded widget: Shield Guard <unit_shield_guard.lua>
[ 0] Loaded widget: Selection Send <gui_selectionsend.lua>
[ 0] Loaded widget: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[ 0] Loaded widget: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget: Test Version Warning <gui_test_warning.lua>
[ 0] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[ 0] Loaded widget: BuildBar <gui_buildbar.lua>
[ 0] Loaded widget: Ceasefire <gui_ceasefire.lua>
[ 0] Loaded widget: CustomFormations2 <unit_customformations2.lua>
[ 0] Loaded widget: Jumjet GUI <gui_jumpjets.lua>
[ 0] Loaded widget: Level Terraform GUI <gui_terraform.lua>
[ 0] Loaded widget: Chili Marking Menu (beta) <gui_chili_marking_menu.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
[ 0] Build date/time: Aug 30 2009 17:55:49
[ 0] -> connection established (given id 5)
[ 0] Connection attempt from [0K]SirMaverick
[ 0] -> Version: 0.80.4.2
[ 0] -> connection established (given id 2)
[ 0] Connection attempt from maackey
[ 0] -> Version: 0.80.4.1
[ 0] -> connection established (given id 3)
[ 0] Connection attempt from [0K]SRG
[ 0] -> Version: 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
[ 0] -> connection established (given id 1)
[ 0] Connection attempt from [1uP]ledarsi
[ 0] -> Version: 0.80.4.1 (0.80.4.1-2-gcb171d0{0.80.4-branch}-cmake-mingw32)
[ 0] -> connection established (given id 7)
[ 0] Pxtl added point: Start 2
[ 0] Pxtl added point: Start 2
[ 0] Player [0K]SRG left the game: timeout
[ 0] Player [0K]SRG dropped (connection lost)
[ 0] > [[0K]SRG]wtf3
[ 0] <Pxtl> shit
[ 0] > [[0K]SRG]hold on
[ 0] <Pxtl> !voteexit
[ 0] > Do you want to exit this game? !vote 1 = yes, !vote 2 = no
[ 0] <[0K]SirMaverick> he can reconnect
[ 0] Connection attempt from [0K]SRG
[ 0] -> Version: 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
[ 0] -> connection established (given id 1)
[ 0] <[1uP]ledarsi> huh? milk not making it?
[ 0] <[0K]SirMaverick> or we re
[ 0] <[1uP]ledarsi> script hack?
[ 0] <[0K]SirMaverick> not hack
[ 0] <[0K]SirMaverick> feature
[ 0] <Pxtl> Srg?
[ 0] <Pxtl> yay!
[ 0] <[0K]SRG> ok im in
[ 0] GameID: af04d04a20639af51d39e05379b8f899
[ 0] STATS:plist,[0K]SRG,[0K]SirMaverick,Pxtl,[1uP]ledarsi
[ 48] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 2%
[ 50] Buildings set to face North
[ 544] <[1uP]ledarsi> hey cool effect over the mex
[ 786] <[0K]SRG> yeah lol
[ 1076] <[0K]SRG> wait a few seconds
[ 1833] [maackey] what effect?
[ 2278] <[0K]SRG> fps death effect
[ 2637] <[1uP]ledarsi> yeah im getting choppy fps too
[ 3013] [maackey] f11 disable lups
[ 3169] <[0K]SRG> you need to turn off lups and lups manager
[ 3268] [0K]SirMaverick paused the game
[ 3268] <[0K]SRG> yes do it now
[ 3268] <[0K]SRG> unpause when done
[ 3268] <[1uP]ledarsi> lups is off here
[ 3268] <[0K]SRG> ok go
[ 3268] [0K]SRG unpaused the game
[ 5705] No sync response from [0K]SRG for frame 5404
[ 5936] [0K]SirMaverick paused the game
[ 5936] Player [0K]SRG left the game: timeout
[ 5936] Player [0K]SRG dropped (connection lost)
[ 5936] > [[0K]SRG]ok now what
[ 5936] > [[0K]SRG]PAUSE
[ 5936] <[0K]SirMaverick> you timed out
[ 5936] > [[0K]SRG]damn!
[ 5936] > [[0K]SirMaverick]did you freeze?
[ 5936] > [[0K]SRG]no
[ 5936] > [[0K]SRG]it just stopped accepting commands
[ 5936] > [[0K]SRG]and then the game looked paused
[ 5936] > [[0K]SRG]then I quit when you said that I tined out
[ 5936] <[0K]SirMaverick> the connection was lost
[ 5936] > [[0K]SRG]well im on a new ISP from today
[ 5936] <[0K]SirMaverick> re?
[ 5936] > [[0K]SRG]that might be it
[ 5936] > [[0K]SRG]no just continue
[ 5936] [0K]SirMaverick unpaused the game
[ 8375] Slasher is being attacked
[ 8476] Slasher is being attacked
[ 8792] Leveler is being attacked
[ 8893] Leveler is being attacked
[ 8995] Leveler is being attacked
[ 9512] Slasher is being attacked
[ 10004] > [CC]BlackMilk has left lobby
[ 11891] Slasher is being attacked
[ 15402] Mason: Build pos blocked
[ 15436] Mason: Build pos blocked
[ 15530] Mason: Build pos blocked
[ 15564] Mason: Build pos blocked
[ 16414] Metal Extractor is being attacked
[ 18532] Mason is being attacked
[ 18694] Slasher is being attacked
[ 18825] Slasher is being attacked
[ 19065] Slasher is being attacked
[ 19174] Slasher is being attacked
[ 19301] Slasher is being attacked
[ 19824] Metal Extractor is being attacked
[ 19939] Metal Extractor is being attacked
[ 20041] Leveler is being attacked
[ 20527] Slasher is being attacked
[ 20632] Slasher is being attacked
[ 20741] Slasher is being attacked
[ 23123] Slasher is being attacked
[ 23478] Mason is being attacked
[ 23721] Lotus is being attacked
[ 24489] Lotus is being attacked
[ 24785] Slasher is being attacked
[ 24897] Slasher is being attacked
[ 25780] Pxtl paused the game
[ 25780] <Pxtl> something wrong with shield effect.
[ 25780] <Pxtl> causeing hyper-lag.
[ 25780] [maackey] turn off lups?
[ 25780] <[0K]SirMaverick> it lags if there are many
[ 25780] <Pxtl> no, the big pink platter underneath.
[ 25780] Removed: LuaUI/Widgets/lups_wrapper.lua
[ 25780] <Pxtl> is lups
[ 25780] Pxtl unpaused the game
[ 26239] Commander: Build pos blocked
[ 26367] Commander: Build pos blocked
[ 26416] Leveler is being attacked
[ 26602] Mason is being attacked
[ 26712] Slasher is being attacked
[ 26865] Slasher is being attacked
[ 27355] Leveler is being attacked
[ 27535] Commander: Build pos blocked
[ 27656] Leveler is being attacked
[ 27759] Leveler is being attacked
[ 28576] Leveler is being attacked
[ 28699] Leveler is being attacked
[ 29552] Slasher is being attacked
[ 30133] Leveler is being attacked
[ 30853] Pulverizer is being attacked
[ 30970] Metal Extractor is being attacked
[ 31096] Slasher is being attacked
[ 31203] Mason is being attacked
[ 31326] Lotus is being attacked
[ 31457] <[0K]SirMaverick> a benemoth!
[ 31537] Geothermal Powerplant is being attacked
[ 31638] Geothermal Powerplant is being attacked
[ 31736] No sync response from Pxtl for frame 31435
[ 31762] Geothermal Powerplant is being attacked
[ 31912] Geothermal Powerplant is being attacked
[ 32035] Geothermal Powerplant is being attacked
[ 32137] No sync response from Pxtl for frame 31836
[ 32170] Delayed response from Pxtl for frame 31435 (current 32170)