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COB question

Posted: 08 Oct 2009, 01:19
by bartvbl
Hi,
Can anyone send me the uncompiled COB script of some kind of random unit? (or a set of them would be even better)
I want to try out that script, and need some examples to get started on it

Re: COB question

Posted: 08 Oct 2009, 02:14
by SpliFF
CA has an extensive list of COB/BOS files

https://trac.caspring.org/browser/trunk ... s?rev=3638

Re: COB question

Posted: 08 Oct 2009, 12:33
by bartvbl
aaah
so COB is compiled BOS?
Then how can I compile BOS to COB?

Re: COB question

Posted: 08 Oct 2009, 13:37
by rattle
By using the search function

Re: COB question

Posted: 08 Oct 2009, 15:18
by maackey
bartvbl: if you are starting to learn spring's animation, I would strongly suggest that you forget about cob and try to learn the lua animation. It does not require scriptor to compile into bos, and just general improvements all around.

A lot of cob scripts also have a lot of cruft from the old TA stuff, which is outdated and not used, but once you get the hang of it it should be pretty easy to tell whats needed and whats not.

There should be some documentation for the lua animation on the wiki (not as good as an example script, i know :( ) but it might be good to start off with.

Re: COB question

Posted: 08 Oct 2009, 16:20
by luckywaldo7
In the thread here Tobi links to his s44 mutator that has some lua unit scripts: https://spring1944.svn.sourceforge.net/ ... cript.sdd/

Re: COB question

Posted: 08 Oct 2009, 17:01
by bartvbl
Tnanks to you all, guys :D