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My texture turned red
Posted: 04 Oct 2009, 16:42
by m00nthel00n
Okay i need some help. I've got this problem, wherein once i've finished and compiled my map, spring seemingly disregards my texture map and everything appears red.

Can anyone shed some light on what could be causing this?
Re: My texture turned red
Posted: 04 Oct 2009, 17:00
by Beherith
Do NOT rename the mapconv outputted SMF or SMT files. Also, dont have spaces in the -o name.
Re: My texture turned red
Posted: 04 Oct 2009, 18:43
by m00nthel00n
Thank you, that fixed my problem. I appreciate the help.
Re: My texture turned red
Posted: 04 Oct 2009, 22:23
by Forboding Angel
Actually, smf and smd can be renamed, as long as the two match, but the smt cannot be renamed or you will experience the non-texture issue.
Re: My texture turned red
Posted: 04 Oct 2009, 23:22
by Jazcash
What's wrong with red? D:
Re: My texture turned red
Posted: 05 Oct 2009, 01:18
by hunterw
Beherith wrote:Do NOT rename the mapconv outputted SMF or SMT files. Also, dont have spaces in the -o name.
should be in huge bold red letters somewhere that mappers have to look
Re: My texture turned red
Posted: 05 Oct 2009, 03:40
by Forboding Angel
fixed
Re: My texture turned red
Posted: 05 Oct 2009, 18:27
by hunterw
Nice. By the way is there any chance this hardcoded .smt reference could be removed, so we actually could rename? I'll go make a thread about it.