Page 1 of 1
juno explosion size should be halved
Posted: 03 Oct 2009, 19:19
by TradeMark
why: because the damage range is only half of the explosion size.
only makes confusion when you see HUGE explosion but it wont affect on that large area at all
Re: juno explosion size should be halved
Posted: 03 Oct 2009, 23:00
by bartvbl
it is not meant to be.
The juno weapon is only made for getting rid of radars, mines, radar jammers, etc, and it does that very well (i e you just need 1 juno to do so)
Re: juno explosion size should be halved
Posted: 03 Oct 2009, 23:28
by TradeMark
? i know?
what is not meant to be?
Re: juno explosion size should be halved
Posted: 04 Oct 2009, 19:10
by AreaFire
Let me clarify for Trademark:
The visual explosion effect should be the same size as the actual damage effect.
Right now, what you see visually is this HUGE blast wave that fills the entire screen. However, only stuff in about half of that range is actually damaged.
Is that what you're trying to stay?
Re: juno explosion size should be halved
Posted: 04 Oct 2009, 20:05
by TradeMark
yes, didnt i say exactly the same on my first message?
Re: juno explosion size should be halved
Posted: 04 Oct 2009, 21:49
by Regret
TradeMark wrote:yes, didnt i say exactly the same on my first message?
You did, but you allowed yourself to be confused by a newbie and responded to the non-sense.
And yea, good idea, feel free to change the effect and bug TFC to include it, will be faster.