Halo 3 ODST
Posted: 24 Sep 2009, 19:20
anyone else played it?
it deviates somewhat from the standard halo formula... shields are still there, but are called "adrenaline". once your adrenaline maxes, then you start to take damage, which must be repaired by finding medpacks (stops the questionable gameplay of "hide behind a rock for a few seconds and you're fine")
there is a "night vision" aspect of the game which pulls up a special hud in low light conditions that i feel interferes with the campaign gameplay and makes it less fun.
the campaign and storyline itself i feel is overdramatized, and fits directly in with the lameness of the commercials.
where this game REALLY shines, is in the firefight game-mode... imagine a "chicken mode" in halo... you play on a small map with limited resources, and have to face waves of enemies, which become progressively more difficult. you are rewarded for your kills not only with the dropped weapons, but with points... you get extra lives after a certain number of points (and after beating a certain number of waves) as well as a replenishment of your ammo stores.
unlike the standard halo 3 online, you can play a decent 4-way split screen game with noobs on your team and actually enjoy yourselves... previously, if you were splitscreening like that, you'd end up against a team of 4 people each on their own xbox, in a clan together, etc etc. this is the halo mode that you can force your girlfriend / grandpa / puppy to play with you, and they actually might enjoy it.
also people complained about "omg its not a full game" but really, it is... you get a campaign, online multiplayer (afaik, you can play with standard halo 3 players in their playlist) as well as a new game mode. also it comes with halo 1 in case you've been living in a cave. AND it comes with a beta invite for the next halo game.
might as well buy it if you already wasted your money on a 360.
it deviates somewhat from the standard halo formula... shields are still there, but are called "adrenaline". once your adrenaline maxes, then you start to take damage, which must be repaired by finding medpacks (stops the questionable gameplay of "hide behind a rock for a few seconds and you're fine")
there is a "night vision" aspect of the game which pulls up a special hud in low light conditions that i feel interferes with the campaign gameplay and makes it less fun.
the campaign and storyline itself i feel is overdramatized, and fits directly in with the lameness of the commercials.
where this game REALLY shines, is in the firefight game-mode... imagine a "chicken mode" in halo... you play on a small map with limited resources, and have to face waves of enemies, which become progressively more difficult. you are rewarded for your kills not only with the dropped weapons, but with points... you get extra lives after a certain number of points (and after beating a certain number of waves) as well as a replenishment of your ammo stores.
unlike the standard halo 3 online, you can play a decent 4-way split screen game with noobs on your team and actually enjoy yourselves... previously, if you were splitscreening like that, you'd end up against a team of 4 people each on their own xbox, in a clan together, etc etc. this is the halo mode that you can force your girlfriend / grandpa / puppy to play with you, and they actually might enjoy it.
also people complained about "omg its not a full game" but really, it is... you get a campaign, online multiplayer (afaik, you can play with standard halo 3 players in their playlist) as well as a new game mode. also it comes with halo 1 in case you've been living in a cave. AND it comes with a beta invite for the next halo game.
might as well buy it if you already wasted your money on a 360.