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Techtree from Spring - Balanced Annihilation 7.01
Posted: 22 Sep 2009, 13:17
by abma
I've created a techtree for spring:
http://abma.de/sites/files/techtree.pdf
I don't know if it is useful for someone, if so: feedback is welcome
For more infos:
http://abma.de/blog/2009/302
Re: Techtree from Spring - Balanced Annihilation 7.01
Posted: 22 Sep 2009, 13:55
by initram
If the purpose was to make the tech tree human readable or easy to use, then you failed miserably. But you do show all connections, but i don't see any use for this as no one is able to read this pile of spaghetti.
If you allow for repeated notes, it may be more clear. This way you could also split the tech tree into more files.
Re: Techtree from Spring - Balanced Annihilation 7.01
Posted: 22 Sep 2009, 14:53
by abma
Thanks for your opinion.
The initial purpose was, to check if my ai is creating a correct graph, so i created the
.dot file.
I've never seen such a graph. In a simpler mod the graph could be useful, but BA is a (bad) complex example :)
Re: Techtree from Spring - Balanced Annihilation 7.01
Posted: 22 Sep 2009, 15:08
by DJ
for human readable tech trees your best off with this:-
http://modinfo.adune.nl/index.php?act=e ... &MOD=ba691