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New Blender logo
Posted: 27 Aug 2005, 23:23
by Tim Blokdijk
I'm playing around with Blender to make a new logo.
I like some feedback.
The old logo I made:
The new logo under development:

Posted: 27 Aug 2005, 23:37
by Doomweaver
It's a bit polygonated.

Posted: 27 Aug 2005, 23:49
by Tim Blokdijk
It's actually all nurbs

But to sharp?
Posted: 28 Aug 2005, 22:58
by Ace07
I really like the new improved version. The old one seemed too quickly slapped together.
This one has some nice flare to it. Have you ever thought of texturing it with something? Textures really liven things up, even if the logo is meant to be simple.
Re: New Blender logo
Posted: 28 Aug 2005, 23:03
by Tim Blokdijk
I think this is starting to look better.
It's not finished jet but imo I fixed the 'polygonated' thing.
Doomweaver?
This will probably be the last chance for people to comment on it before I'm pleased with it and I'm not going to change it anymore.
Alantai Firestar?
Is this looking tacky and professional?

I'm actually expecting some comment from you.
I will release all file's under the GPL once it's done so it can be improved by others (you).
Posted: 28 Aug 2005, 23:17
by Tim Blokdijk
Ace07 wrote:I really like the new improved version. The old one seemed too quickly slapped together.
This one has some nice flare to it. Have you ever thought of texturing it with something? Textures really liven things up, even if the logo is meant to be simple.
You just posted before I did.
What do you think about the last render?
I do think about texturing it, but it's easier once the shape is done.
If I find the time to texture it btw.
It will be optional anyway as I'm a bit afraid that I will force a style sort off speak on the Spring community.
I like to see the WD mod use this logo with another texture then OTA mod ect.
Posted: 29 Aug 2005, 05:16
by Maelstrom
This is annoying. For some reason my school filters out your site Tim. I can never see any of your images. It even goes as far as to say its filtered for Porn for some reason. What have you on on this site of yours?
Posted: 29 Aug 2005, 10:22
by Tim Blokdijk
Maelstrom wrote: ... What have you on on this site of yours?
Nothing! A old picture of myself
and my horse.
Old logo:

Version 2.1

Version 2.2

Posted: 29 Aug 2005, 12:40
by shnorb
2.2 still looks a little iffy imo.
Posted: 29 Aug 2005, 12:50
by Masse
i don't like the SPRING text... but the new "sun" is awesome !... keep up the good work

Posted: 29 Aug 2005, 14:25
by Tim Blokdijk
Masse wrote:i don't like the SPRING text... but the new "sun" is awesome !... keep up the good work

Thanks, the text needs to be changed indeed.
shnorb, can you put your finger on it?
As "iffy" is not something I can change.
I will try to give 2.3 a little sharper spikes but not so much as 2.1 has.
The spikes from 2.1 just show a little more power.
Posted: 29 Aug 2005, 18:30
by ankh
The modeling is great :)
I think you must work on material now

(specular map?)
Posted: 29 Aug 2005, 20:46
by Ace07
I would look around for some font that you can use for the text. Or better yet, it would be even cooler to make your own.

Posted: 29 Aug 2005, 23:20
by Doomweaver
Version 2.2 ain't bad, but there is something about it that makes the sun look polygonated still (even though it isn't

). I think maybe smooth out the edge that is visible inside the sun (as in, not the outer or inner edges, the middle one.)
Re: New Blender logo
Posted: 30 Aug 2005, 01:52
by Tim Blokdijk
Smooth it even more?
I actually think that edge looks better on v2.1, it has more power in it.
Anyway 2.3 is actually a tiny bit smoother.
Version 2.3

I'm not that satisfied with the font, but it's *different*

Posted: 30 Aug 2005, 02:13
by Tim Blokdijk
Doomweaver wrote:Version 2.2 ain't bad, but there is something about it that makes the sun look polygonated still (even though it isn't

). I think maybe smooth out the edge that is visible inside the sun (as in, not the outer or inner edges, the middle one.)
Just a quick fix, this is about the max 'smooth' I can give it whout having to change the model itself.
This is what you mean right?

Posted: 30 Aug 2005, 20:34
by Tim Blokdijk
Ace07 wrote:I would look around for some font that you can use for the text. Or better yet, it would be even cooler to make your own.

Yeah,..
I mean, I really don't have the time, so don't mention those idea's.
Anyway, I found some nice GPL fonts
here.
We can use
FontForge (apt-get install fontforge) to edit them.
Something for later maybe.
Re: New Blender logo
Posted: 30 Aug 2005, 23:45
by Tim Blokdijk
Version 2.4
Beauty contest!
1. - 2.


3. - 4.


5. - 6.


7. - 8.


What's the best looking font
!? 
Posted: 31 Aug 2005, 13:58
by Fox2k
mmh theses fonts are cool but I don't think it goes with TA spirit (it seems too much happy,no?), could you try this font?
http://www.theory.org/~matt/fonts/free/?font=ruf
It looks a little bit destroyed, okay it's spring, but it's total
ANNIHILATION too

Posted: 31 Aug 2005, 14:03
by shnorb
hmmm... to be painfully honest i dont really like most of those fonts... but the first one isnt that bad...
as for the logo... i think i know whats bugging me... i dont like the shadows on the inside of the logo. i think losing the shadows from the inside part would not only promote simplicity (which is what we want isnt it.. something sweet and simple) but also add a little more balance...
what are your thoughts...?