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Can't place sea units when you're not actually blocking

Posted: 05 Sep 2009, 12:11
by YokoZar
If I have my commander try to build a tidal on top of himself, he sits there doing nothing saying the position is blocked. If I move him to the side and then start the tidal, I can then walk him back into the original "blocking" position -- even before the tidal is finished building.

A similar thing happens when you have a con ship try to build an underwater mex beneath himself - he'll stop needlessly, often being too stupid to figure out how to move out of the way.

Re: Can't place sea units when you're not actually blocking

Posted: 06 Sep 2009, 02:16
by zerver
I have put this in mantis so it will hopefully be fixed.

Re: Can't place sea units when you're not actually blocking

Posted: 06 Sep 2009, 05:30
by REVENGE
Yep, extremely annoying.