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little Map presentation!
Posted: 31 Aug 2009, 21:40
by Karotte
So, ive uploaded here two maps!
The first is the DesertEagle (NOT the weapon)
http://www.springfiles.com/show_file.php?id=2206
here some Screens:
Then comes the Highland (because it have a very high heights)
http://www.springfiles.com/show_file.php?id=2215
here screens again:
If you see some thinks that aren good, please say me, and last but not least a little question from me:
How can i set the sandard trees of Spring with this nice Springmapedit_660 toll?
Re: little Map presentation!
Posted: 31 Aug 2009, 21:49
by smoth
I really like what you are doing with these, they look like they would suit my project
Re: little Map presentation!
Posted: 31 Aug 2009, 21:58
by JohannesH
They look nice, but not too sure about the metal distribution.
Re: little Map presentation!
Posted: 01 Sep 2009, 10:07
by knorke
yes, combine some metalspots into one spot. makes it less annoying to replace destroyed mex.
mapsize?
Re: little Map presentation!
Posted: 01 Sep 2009, 10:55
by Gota
If ur aiming for ba than id suggest less narrow paths...Those hills on the first screen should probably be just for visuals and the main game needs to happen on the flats.
Again,if your main goal is to make a map for ba.
Maps seem to be very nice in terms of visual quality.
Re: little Map presentation!
Posted: 01 Sep 2009, 19:32
by Beherith
Amazing work!
Re: little Map presentation!
Posted: 01 Sep 2009, 19:55
by Neddie
I like the cut of his jib!
I like the cut of his hair!
I can't wait to see more.
Re: little Map presentation!
Posted: 02 Sep 2009, 13:16
by Karotte
I can't wait to see more.
lol, i have 4 more maps in a beta stadium
ok, the size of both is 22x22
and what is with the metal, not so much spots and what is with the extraction? is it to much?, and what is with the gameplay?
nice that you like my maps!
Re: little Map presentation!
Posted: 02 Sep 2009, 22:08
by Gota
Yeah can you make maps that are a bit smaller?
Re: little Map presentation!
Posted: 03 Sep 2009, 07:46
by Neddie
I'd prefer larger maps, to be honest. We have more than enough small maps.
Re: little Map presentation!
Posted: 03 Sep 2009, 08:30
by Gota
neddiedrow wrote:I'd prefer larger maps, to be honest. We have more than enough small maps.
We also have a lot of big maps and big maps are mostly unplayed.
Re: little Map presentation!
Posted: 03 Sep 2009, 11:07
by Karotte
I will made two versions
Re: little Map presentation!
Posted: 03 Sep 2009, 11:35
by 1v0ry_k1ng
with metal spots:
you want them to give between 1.6 and 2.2
they need to be spread throughout the entire map, with greater concentrations in the center of the map and minimal metal in start areas (normally 3 mex in triangle per player start)
having them bunched up in player start areas just makes for porcy, boring games.