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I keep desyncing in spring 0.80.2 after clean reinstall

Posted: 23 Aug 2009, 12:52
by DartBoris
Hello there , I hope someone can help me with that:
After clean installing 0.80.2 with TASClient I keep desyncing any game I play :cry: . In 0.79 I had no desyncs.

PC:
WindowsXP Home Edition Service Pack 2 32 bit
CPU: Pentium4 3.4 GHZ HT
RAM: 2048MB DDR2
I use clean spring 0.80.2 install.
I use TASClient from http://tasclient.licho.eu/TASClientLatest.7z (its 0.51)
Desync comes on any map , diff mods (tested NOTA 1.59 , BA 7.00 , CA5409) , even while im spectator


Here goes infolog.txt:

Code: Select all

LogOutput initialized.
Spring 0.80.2.0 (0.80.2-0-ged79d6b{@}-cmake-mingw32)
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
[CMyMath::Init] CPU SSE mask: 120, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  0
	SSE 4.1:  0,  SSE 4.2:  0
	SSE 4.0A: 0,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
default config file: C:\Documents and Settings\andrew\Local Settings\Application Data\springsettings.cfg
using default configuration source "C:\Documents and Settings\andrew\Local Settings\Application Data\springsettings.cfg"
OS: Microsoft Windows
Microsoft Windows XP Home Edition Service Pack 2 (build 2600)
              Intel(R) Pentium(R) 4 CPU 3.40GHz; 2045MB RAM, 3937MB pagefile
OS: 32bit native mode
Using read-write data directory: C:\Program Files\Spring\
Using read-only  data directory: C:\Documents and Settings\andrew\ð£ð¥ð© ð┤ð¥ð║Ðâð╝ðÁð¢ÐéÐï\My Games\Spring\
Using read-only  data directory: C:\Documents and Settings\andrew\ð£ð¥ð© ð┤ð¥ð║Ðâð╝ðÁð¢ÐéÐï\Spring\
Using read-only  data directory: C:\Documents and Settings\All Users\Application Data\Spring\
Scanning: C:\Documents and Settings\All Users\Application Data\Spring\maps
Scanning: C:\Documents and Settings\All Users\Application Data\Spring\base
Scanning: C:\Documents and Settings\All Users\Application Data\Spring\mods
Scanning: C:\Documents and Settings\All Users\Application Data\Spring\packages
Scanning: C:\Documents and Settings\andrew\ð£ð¥ð© ð┤ð¥ð║Ðâð╝ðÁð¢ÐéÐï\Spring\maps
Scanning: C:\Documents and Settings\andrew\ð£ð¥ð© ð┤ð¥ð║Ðâð╝ðÁð¢ÐéÐï\Spring\base
Scanning: C:\Documents and Settings\andrew\ð£ð¥ð© ð┤ð¥ð║Ðâð╝ðÁð¢ÐéÐï\Spring\mods
Scanning: C:\Documents and Settings\andrew\ð£ð¥ð© ð┤ð¥ð║Ðâð╝ðÁð¢ÐéÐï\Spring\packages
Scanning: C:\Documents and Settings\andrew\ð£ð¥ð© ð┤ð¥ð║Ðâð╝ðÁð¢ÐéÐï\My Games\Spring\maps
Scanning: C:\Documents and Settings\andrew\ð£ð¥ð© ð┤ð¥ð║Ðâð╝ðÁð¢ÐéÐï\My Games\Spring\base
Scanning: C:\Documents and Settings\andrew\ð£ð¥ð© ð┤ð¥ð║Ðâð╝ðÁð¢ÐéÐï\My Games\Spring\mods
Scanning: C:\Documents and Settings\andrew\ð£ð¥ð© ð┤ð¥ð║Ðâð╝ðÁð¢ÐéÐï\My Games\Spring\packages
Scanning: C:\Program Files\Spring\maps
Scanning: C:\Program Files\Spring\base
Scanning: C:\Program Files\Spring\mods
Scanning: C:\Program Files\Spring\packages
Video mode set to  1024 x 768 / 32 bit
[      0] SDL:  1.2.10
[      0] GL:   3.0.0
[      0] GL:   NVIDIA Corporation
[      0] GL:   GeForce 9600 GT/PCI/SSE2
[      0] GLEW: 1.4.0
[      0] Connecting to 92.243.3.184:8452 using name DartBoris[NOTA][CA]
[      0] Sound: OpenAL info:
[      0] Sound:   Vendor:     Creative Labs Inc.
[      0] Sound:   Version:    1.1
[      0] Sound:   Renderer:   Software
[      0] Sound:   AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[      0] Sound:   Device:     Generic Software
[      0] Sound:   Available Devices:  
[      0] Sound:                       Generic Software
[      0] Starting demo recording
[      0] Using map Small Supreme Battlefield Dry.smf
[      0] Recording demo demos/local_20090823_144737_Small Supreme Battlefield Dry_0.80.2.sdf
[      0] Using script Commanders
[      0] Using mod Balanced Annihilation V7.00
[      0] Using mod archive BA700.sd7
[      0] Became player 4 (team 0, allyteam 0)
[      0] Sound: CSound(): Sucessfully parsed 4 SoundItems from gamedata/sounds.lua
[      0] Parsing unit icons
[      0] Parsing definitions
[      0] Loading all definitions:  0.964000
[      0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[      0] Loading map informations
[      0] Opening map file
[      0] Loading Map
[      0] Loading detail textures
[      0] Creating overhead texture
[      0] Creating ground shading
[      0] Loading tile file
[      0] Reading tiles
[      0] Reading tile map
[      0] Creating projectile texture
[      0] Number of damage types: 40
[      0] Loading weapon definitions
[      0] Loading unit definitions
[      0] Loading feature definitions
[      0] Generating trees
[      0] Creating unit textures
[      0] Initializing map features
[      0] Reading estimate path costs
[      0] Analyzing map accessibility [8]
[      0] Block offset: 0 of 16384 (size 8)
[      0] Block offset: 1000 of 16384 (size 8)
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[      0] Block offset: 15000 of 16384 (size 8)
[      0] Block offset: 16000 of 16384 (size 8)
[      0] Path cost: 0 of 16384 (size 8)
[      0] Path cost: 1000 of 16384 (size 8)
[      0] Path cost: 2000 of 16384 (size 8)
[      0] Path cost: 3000 of 16384 (size 8)
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[      0] Path cost: 5000 of 16384 (size 8)
[      0] Path cost: 6000 of 16384 (size 8)
[      0] Path cost: 7000 of 16384 (size 8)
[      0] Path cost: 8000 of 16384 (size 8)
[      0] Path cost: 9000 of 16384 (size 8)
[      0] Path cost: 10000 of 16384 (size 8)
[      0] Path cost: 11000 of 16384 (size 8)
[      0] Path cost: 12000 of 16384 (size 8)
[      0] Path cost: 13000 of 16384 (size 8)
[      0] Path cost: 14000 of 16384 (size 8)
[      0] Path cost: 15000 of 16384 (size 8)
[      0] Path cost: 16000 of 16384 (size 8)
[      0] Writing path data file...
[      0] Reading estimate path costs
[      0] Analyzing map accessibility [32]
[      0] Block offset: 0 of 1024 (size 32)
[      0] Block offset: 1000 of 1024 (size 32)
[      0] Path cost: 0 of 1024 (size 32)
[      0] Path cost: 1000 of 1024 (size 32)
[      0] Writing path data file...
[      0] Pathing data checksum: 5e2243a9
[      0] Creating sky
[      0] Loading LuaRules
[      0] gf1 = LuaRules/Gadgets/areaattack.lua
[      0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[      0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[      0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
[      0] gf1 = LuaRules/Gadgets/lups_manager.lua
[      0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[      0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[      0] gf1 = LuaRules/Gadgets/mo_comgate.lua
[      0] gf1 = LuaRules/Gadgets/mo_coop.lua
[      0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
[      0] gf1 = LuaRules/Gadgets/mo_koth.lua
[      0] gf1 = LuaRules/Gadgets/mo_noowner.lua
[      0] gf1 = LuaRules/Gadgets/mo_noshare.lua
[      0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
[      0] gf1 = LuaRules/Gadgets/teamcomends.lua
[      0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
[      0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[      0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[      0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[      0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
[      0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
[      0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[      0] gf1 = LuaRules/Gadgets/unit_passive_builders.lua
[      0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[      0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[      0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[      0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
[      0] gf1 = LuaRules/Gadgets/unit_scout_spawner.lua
[      0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[      0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
[      0] gf2 = LuaRules/Gadgets/areaattack.lua
[      0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[      0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[      0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
[      0] gf2 = LuaRules/Gadgets/lups_manager.lua
[      0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[      0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[      0] gf2 = LuaRules/Gadgets/mo_comgate.lua
[      0] gf2 = LuaRules/Gadgets/mo_coop.lua
[      0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
[      0] gf2 = LuaRules/Gadgets/mo_koth.lua
[      0] gf2 = LuaRules/Gadgets/mo_noowner.lua
[      0] gf2 = LuaRules/Gadgets/mo_noshare.lua
[      0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
[      0] gf2 = LuaRules/Gadgets/teamcomends.lua
[      0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
[      0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[      0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[      0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[      0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
[      0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
[      0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[      0] gf2 = LuaRules/Gadgets/unit_passive_builders.lua
[      0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[      0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[      0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[      0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
[      0] gf2 = LuaRules/Gadgets/unit_scout_spawner.lua
[      0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[      0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
[      0] Loaded gadget:  No Self-D           <unit_noselfd.lua>
[      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
[      0] Loaded gadget:  DirectControl       <unit_direct_control.lua>
[      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
[      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
[      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
[      0] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
[      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
[      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
[      0] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
[      0] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
[      0] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
[      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
[      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
[      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
[      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
[      0] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
[      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
[      0] Loaded gadget:  Area Attack         <areaattack.lua>
[      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
[      0] Loaded gadget:  Team Com Ends       <teamcomends.lua>
[      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
[      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[      0] gf1 = LuaRules/Gadgets/areaattack.lua
[      0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[      0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[      0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
[      0] gf1 = LuaRules/Gadgets/lups_manager.lua
[      0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[      0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[      0] gf1 = LuaRules/Gadgets/mo_comgate.lua
[      0] gf1 = LuaRules/Gadgets/mo_coop.lua
[      0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
[      0] gf1 = LuaRules/Gadgets/mo_koth.lua
[      0] gf1 = LuaRules/Gadgets/mo_noowner.lua
[      0] gf1 = LuaRules/Gadgets/mo_noshare.lua
[      0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
[      0] gf1 = LuaRules/Gadgets/teamcomends.lua
[      0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
[      0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[      0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[      0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[      0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
[      0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
[      0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[      0] gf1 = LuaRules/Gadgets/unit_passive_builders.lua
[      0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[      0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[      0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[      0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
[      0] gf1 = LuaRules/Gadgets/unit_scout_spawner.lua
[      0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[      0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
[      0] gf2 = LuaRules/Gadgets/areaattack.lua
[      0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[      0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[      0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
[      0] gf2 = LuaRules/Gadgets/lups_manager.lua
[      0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[      0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[      0] gf2 = LuaRules/Gadgets/mo_comgate.lua
[      0] gf2 = LuaRules/Gadgets/mo_coop.lua
[      0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
[      0] gf2 = LuaRules/Gadgets/mo_koth.lua
[      0] gf2 = LuaRules/Gadgets/mo_noowner.lua
[      0] gf2 = LuaRules/Gadgets/mo_noshare.lua
[      0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
[      0] gf2 = LuaRules/Gadgets/teamcomends.lua
[      0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
[      0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[      0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[      0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[      0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
[      0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
[      0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[      0] gf2 = LuaRules/Gadgets/unit_passive_builders.lua
[      0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[      0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[      0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[      0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
[      0] gf2 = LuaRules/Gadgets/unit_scout_spawner.lua
[      0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[      0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
[      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
[      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
[      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
[      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
[      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
[      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
[      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
[      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
[      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
[      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
[      0] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
[      0] Loaded gadget:  mo_noowner          <mo_noowner.lua>
[      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
[      0] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
[      0] Loaded gadget:  Area Attack         <areaattack.lua>
[      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
[      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
[      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[      0] Loaded gadget:  Lups                <lups_wrapper.lua>
[      0] Loading LuaGaia
[      0] Loading LuaUI
[      0] Using LUAUI_DIRNAME = LuaUI/
[      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[      0] LuaUI: bound F11 to the widget selector
[      0] LuaUI: bound CTRL+F11 to tweak mode
[      0] Failed to load: autoquit.lua  (duplicate name)
[      0] Failed to load: gui_advplayerslist.lua  (duplicate name)
[      0] Failed to load: gui_attack_aoe.lua  (duplicate name)
[      0] Failed to load: gui_build_eta.lua  (duplicate name)
[      0] Failed to load: gui_defenserange.lua  (duplicate name)
[      0] Failed to load: gui_reclaiminfo.lua  (duplicate name)
[      0] Failed to load: unit_customformations2.lua  (duplicate name)
[      0] Failed to load: unit_healthbars.lua  (duplicate name)
[      0] Failed to load: unit_waypoint_dragger_2.lua  (duplicate name)
[      0] Loaded widget from mod:   BlurApi             <api_gfx_blur.lua>
[      0] Loaded widget from mod:   MexUpg Helper       <helper.lua>
[      0] Loaded widget from user:  HealthBars          <unit_healthbars.lua>
[      0] Loaded widget from user:  AdvPlayersList      <gui_advplayerslist.lua>
[      0] Loaded widget from user:  BuildETA            <gui_build_eta.lua>
[      0] Loaded widget from user:  Move_ETA            <gui_move_eta.lua>
[      0] Loaded widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua>
[      0] Loaded widget from user:  Autoquit            <autoquit.lua>
[      0] Loaded widget from user:  Blast Radius        <gui_blastRadius.lua>
[      0] Loaded widget from mod:   ComCounter          <unit_com_counter.lua>
[      0] Loaded widget from mod:   CustomIcons         <unit_customicons.lua>
[      0] Loaded widget from user:  Defense Range       <gui_defenseRange.lua>
[      0] Loaded widget from user:  Dgun Helper 1.2     <unit_dgunhelper.lua>
[      0] Loaded widget from user:  Emotes              <cmd_emotes.lua>
[      0] Loaded widget from mod:   GameTypeInfo        <gui_game_type_info.lua>
[      0] Loaded widget from mod:   Ghost Site          <unit_ghostsite.lua>
[      0] Loaded widget from user:  MiniMap Start Boxes  <minimap_startbox.lua>
[      0] MohoExploiter widget disabled for spectators
[      0] Loaded widget from mod:   MohoExploiter       <unit_moho_exploiter.lua>
[      0] Loaded widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[      0] Loaded widget from user:  Pause Screen        <gui_pauseScreen.lua>
[      0] Loaded widget from mod:   Point Tracker       <gui_point_tracker.lua>
[      0] Loaded widget from user:  ReclaimInfo         <gui_reclaiminfov099.lua>
[      0] Loaded widget from mod:   Share Tracker       <unit_share_tracker.lua>
[      0] Loaded widget from mod:   Take Reminder       <gui_take_remind.lua>
[      0] Loaded widget from mod:   XrayHighlight       <gui_xray_highlight.lua>
[      0] Loaded widget from user:  Attack AoE          <gui_attack_aoe.lua>
[      0] Loaded widget from user:  Build Range Display  <init_build_range_display.lua>
[      0] Loaded widget from mod:   Prospector          <gui_prospector.lua>
[      0] Loaded widget from user:  BA Waypoint Dragger  <unit_waypoint_dragger.lua>
[      0] Reloaded cmdcolors with: cmdcolors.tmp
[      0] Loaded widget from user:  SelectionHalo       <gui_selectionhalo.lua>
[      0] Loaded widget from mod:   LupsManager         <gfx_lups_manager.lua>
[      0] Loaded widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua>
[      0] Loaded widget from mod:   Lups                <lups_wrapper.lua>
[      0] Loaded widget from mod:   LolUI               <lolui.lua>
[      0] Loaded widget from user:  CustomFormations2   <unit_customformations2.lua>
[      0] LuaUI v0.3
[      0] Finalizing...
[      0] Spring 0.80.2.0 (0.80.2-0-ged79d6b{@}-cmake-mingw32)
[      0] Build date/time: Aug 21 2009 20:41:26
[      0] <Ghost Site> Spectator mode. Widget removed.
[      0]  -> connection established (given id 4)
[      0] MasterZH added point: Start 1
[      0] MasterZH added point: Start 1
[      0] MasterZH added point: Start 1
[      0] x3 added point: Start 5
[      0] yokiller667 added point: Start 2
[      0] yokiller667 added point: Start 2
[      0] x3 added point: Start 5
[      0] MasterZH added point: Start 1
[      0] MasterZH added point: Start 1
[      0] antijedi added point: Start 0
[      0] dangermouse added point: Start 3
[      0] MasterZH added point: Start 1
[      0] antijedi added point: Start 0
[      0] antijedi added point: Start 0
[      0] dangermouse added point: Start 3
[      0] danp added point: Start 4
[      0] MasterZH added point: Start 1
[      0] Removed:  LuaUI/Widgets/gui_ba_ally_cursors.lua
[      0] <yokiller667> everyone well someone start
[      0] Removed:  C:\Program Files\Spring\LuaUI\Widgets\gui_selectionhalo.lua
[      0] Reloaded cmdcolors with: cmdcolors.tmp
[      0] danp added point: Start 4
[      0] Loading:  C:\Program Files\Spring\LuaUI\Widgets\gui_selectionhalo.lua
[      0] Reloaded cmdcolors with: cmdcolors.tmp
[      0] GameID: e01d914a629decff15b8a7ec7ed1b438
[     30] <Blast Radius> Spectator mode. Widget removed.
[     30] <DefenseRange> Spectator mode. Widget removed.
[    294] Removed:  C:\Program Files\Spring\LuaUI\Widgets\unit_healthbars.lua
[    303] Loading:  C:\Program Files\Spring\LuaUI\Widgets\unit_healthbars.lua
[   2520] <yokiller667> anyone has metal?
[   3107] Buildings set to face North
[   3239] danp added point: wake up
[   3392] danp added point: metal
[   3436] /shadows 1
[   3436] Set Shadows to 1
[   5689] LuaUI TweakMode: ON
[   5859] LuaUI TweakMode: OFF
[   5926] LuaUI TweakMode: ON
[   6025] LuaUI TweakMode: OFF
[   6415] Sync error for DartBoris[NOTA][CA] in frame 6406 (7cf82932)
[   6817] Sync error for DartBoris[NOTA][CA] in frame 6807 (381856be)
[   7141] User exited
[   7141] Path cache hits 14 16%
[   7141] Path cache hits 20 6%
[   7141] Statistics for UDP connection:
Received: 73857 bytes in 2518 packets (29.3316 bytes/package)
Sent: 68385 bytes in 3444 packets (19.8563 bytes/package)
Relative protocol overhead: 0.453257 up, 0.306836 down
0 incoming packets had been dropped, 0 outgoing packets had to be resent
2 packets were splitted due to MTU


Re: I keep desyncing in spring 0.80.2 after clean reinstall

Posted: 23 Aug 2009, 13:08
by Jazcash
I have exactly the same problem. I have a AMD Phenom II X4 955 Processor so maybe it's something to with quadcore maybe?

Anyway, it went away after I deleted my Widgets folder.

Re: I keep desyncing in spring 0.80.2 after clean reinstall

Posted: 23 Aug 2009, 13:13
by DartBoris
I have single core (hyper threaded 2 virtual ones , but still)
Ill try removing widgets , tnx for idea :?

Re: I keep desyncing in spring 0.80.2 after clean reinstall

Posted: 23 Aug 2009, 13:28
by DartBoris
Ok , removing widgets helps , but playing without widgets is bad , spring lobby makes no desync (even with widgets). Probably some TASClient + widgets error...

Re: I keep desyncing in spring 0.80.2 after clean reinstall

Posted: 23 Aug 2009, 13:54
by Jazcash
Ah right.

I'll destroy TAS Client then.

Re: I keep desyncing in spring 0.80.2 after clean reinstall

Posted: 23 Aug 2009, 14:06
by DartBoris
Wait wait , failinfo , i had desync on Springlobby aswell :oops:

Re: I keep desyncing in spring 0.80.2 after clean reinstall

Posted: 23 Aug 2009, 14:07
by Auswaschbar
Desyncs are caused by Lua widget: gui_move_eta

please remove and retry

Re: I keep desyncing in spring 0.80.2 after clean reinstall

Posted: 23 Aug 2009, 14:08
by Jazcash
DartBoris wrote:Wait wait , failinfo , i had desync on Springlobby aswell :oops:
D:::::::

Hmm, well seeing as it happens when I have all my widgets on and doesn't happen when I have no widgets on, I'll just slowly add a few widgets game by game and see which batchful desyncs me.

Update: Yay! Thanks Aus ^_^

Re: I keep desyncing in spring 0.80.2 after clean reinstall

Posted: 23 Aug 2009, 14:15
by imbaczek
fix incoming soon btw, cause identified, patience please.

Re: I keep desyncing in spring 0.80.2 after clean reinstall

Posted: 23 Aug 2009, 15:02
by DartBoris
Thanks Auswaschbar , this helped!
:P

Re: I keep desyncing in spring 0.80.2 after clean reinstall

Posted: 23 Aug 2009, 18:02
by Hacked
thx for the info devs