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maxslope (moveinfo.tdf), angular, relative, or percent?

Posted: 18 Aug 2009, 03:31
by Caydr
The maxslope tag in moveinfo, does it refer to:

-maximum tolerable slope angle (90 being straight up)
-maximum tolerable slope grade (100 being straight up)
-maximum tolerable relative height difference from one side of the unit to the other (potentially infinite)

Won't be testing it because I'm not getting caught holding a protractor up to my screen.

Re: maxslope (moveinfo.tdf), angular, relative, or percent?

Posted: 18 Aug 2009, 19:30
by Evil4Zerggin
The number of degrees a unit can climb is maxSlope * 1.5. Don't ask me why it's times 1.5, it's just the way it is.

Re: maxslope (moveinfo.tdf), angular, relative, or percent?

Posted: 18 Aug 2009, 19:37
by FLOZi
Zerg knows all.
Zerg sees all.

Also, Caydr, learn to post these threads in Mod Dev where they belong?

Re: maxslope (moveinfo.tdf), angular, relative, or percent?

Posted: 23 Aug 2009, 09:02
by Caydr
Just to be safe, I should ask: is the same system used in unit definitions?

Re: maxslope (moveinfo.tdf), angular, relative, or percent?

Posted: 24 Aug 2009, 13:38
by Forboding Angel
yes