[01:52:04] <Lere> pass?
[01:52:14] <[CoX]Bubbles> sea
[01:57:22] <Admiral_Faust> u guys should dual in rl
[01:57:28] <Admiral_Faust> winner sets policy
[02:16:26] * [CoW]Error323 has left #xta (Quit)
[02:17:17] * [RoX]lurker has left #xta (Quit: connection lost)
[02:20:51] * [RoX]lurker has joined #xta
[02:25:08] <Lere> it was a gg
[02:25:11] <Lere> you played well
[02:25:20] <Lere> i did ok
[02:25:42] <[CoX]Jools> did u decide on how many skeeters to kill des?
[02:25:47] <Lere> and that match endind was just a matter of luck imo
[02:25:53] <Lere> i know its 4-5
[02:25:57] <Lere> and im sea god
[02:26:03] <Lere> (if you ask babbles)
[02:26:04] <[CoX]Jools> in this or in ota?
[02:26:15] <[CoX]Jools> you did well in sea last game
[02:26:15] <Lere> no, in ota im not sure
[02:26:32] <Lere>
http://replays.adune.nl/?1536
[02:27:03] <Lere> old sea was SO much fun
[02:27:08] <Lere> i had lots of fun in that test game
[02:27:09] <[CoX]Jools> well i was good in ota sea
[02:27:09] <[CoX]Babbles> if you constantly had los/radar and micro'd them out of the way of the dessie
[02:27:15] <[CoX]Babbles> then yes, you'd kill a dessie
[02:27:24] <[CoX]Babbles> but as soon as the dessie gets closeit just mauls the scouts
[02:27:26] <Lere> well i will tell you the trick
[02:27:30] <Lere> you must ...
[02:27:40] <[CoX]Jools> in ota sea the scouts kill self if too close
[02:27:44] <Lere> drive the skeeter into the destroyer, for them to make damage with the guns
[02:27:50] <[CoX]Babbles> yes
[02:27:54] <Lere> that way you maximize the damage
[02:28:00] <Lere> thats all the trick.
[02:28:01] <[CoX]Babbles> but that just ends up with my microing the destroyer away
[02:28:03] <[CoX]Babbles> shooting
[02:28:08] <[CoX]Babbles> and killing the destryoer
[02:28:09] <[CoX]Babbles> err
[02:28:11] <[CoX]Babbles> scout
[02:28:14] <Lere> no
[02:28:16] <[CoX]Babbles> thus killing the scout
[02:28:20] <[CoX]Jools> what i dopnt like with new sea is the vangaurd
[02:28:23] <Lere> you are wrong babbles
[02:28:31] <Lere> scouts MUST be close to destroyer to kill it
[02:28:43] <[CoX]Babbles> and yet it still cant
[02:28:48] <[CoX]Babbles> if the player just micros it away
[02:28:57] <[CoX]Babbles> you tried it
[02:29:03] <Lere> if you hadnt retreated they would have done it
[02:29:03] <[CoX]Babbles> you got about 10 scouts up close
[02:29:13] <Lere> the cool thing about old sea was the micro
[02:29:13] <[CoX]Babbles> my destroyer just destroyed 8 of them and then you ran off
[02:29:18] <Lere> you must manouver all your ships
[02:29:41] <Lere> so they work as you with them do, maximizing damage, avoiding shots
[02:29:44] <[CoX]Babbles> because destroyers cost 1.1k metal
[02:29:49] <[CoX]Babbles> as do subs
[02:29:50] <Lere> way cooler than patroll ships
[02:29:58] <Lere> lies
[02:30:03] <[CoX]Babbles> so you lose one, your enemy reclaims game over
[02:30:04] <Lere> your destroyer killed like
[02:30:16] <Lere> yes the real strategy
[02:30:24] <Lere> is to try to kill ships near your own base
[02:30:32] <Lere> and to LOSE ships near your own base
[02:30:36] <Lere> so you get the metal
[02:30:37] <[CoX]Bubbles> well duh
[02:30:43] <Lere> bc sea is so expensive in metal
[02:30:55] <Lere> and no, it was 4 skeeters
[02:31:03] <Lere> and i had lost none i think.
[02:31:10] <Lere> the destroyer was half hp or less
[02:31:15] <[CoX]Bubbles> later on
[02:31:17] <[CoX]Bubbles> you had about 10
[02:31:21] <Lere> lies
[02:31:24] <[CoX]Bubbles> tried to do your ultimate tactic
[02:31:24] <Lere> not in the
[02:31:27] <[CoX]Bubbles> and just got slain
[02:31:28] <Lere> first encounter
[02:31:35] <Lere> oh slain
[02:31:36] <Lere> lol
[02:31:37] <[CoX]Bubbles> because you outranged me
[02:31:47] <Lere> i didnt got slain
[02:32:01] <Lere> it was just you reclaiming more metal than me
[02:32:03] <Lere> it was a gg
[02:32:11] <Lere> either of us could have won
[02:32:32] <[CoX]Bubbles> except I had 2 destroyers, a t2 AA ship and a cruiser
[02:35:03] <Lere> thats bc you played better
[02:35:11] <Lere> and had more metal i left ther in your base
[02:35:37] <Lere> i always lose bc of leaving too much metal at enemys base (in sea)