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Spring anaglyphs.

Posted: 13 Aug 2009, 12:46
by YamroZ
I have some spare time on my hands lately, so between house md episodes I've made few anaglyphs from CA.

You need a pair od red/blue glasses to view.

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Don't know how to maek clickable nice images, just rmb and open image to see full res.

Re: Spring anaglyphs.

Posted: 13 Aug 2009, 13:01
by Beherith
Like so:

Image

Also, wondering if this could be done ingame? too much performance penatly on two render passes?

If it were possible, i might revive my headtracking plugin.

Re: Spring anaglyphs.

Posted: 13 Aug 2009, 13:04
by YamroZ
NVidia drivers can do 3d on the fly. You need their shutter glasses and lcd with reaction time less than 2ms but it works like a charm.

I think there was also option to generate anaglyph in realtime somewhere in the drivers options.

In the era of crt monitors I had a gainward shutter glasses and used them wih gf4 to play operation flashpoint and some racing games. The bestest thing evar :]

Re: Spring anaglyphs.

Posted: 13 Aug 2009, 18:12
by rattle

Re: Spring anaglyphs.

Posted: 13 Aug 2009, 18:54
by CarRepairer
Or this monitor:

http://www.zalman.co.kr/ENG/product/Pro ... sp?idx=219

Bonus!

* Nvidia creates drivers specifically for it.
* No crosstalk like shutter glasses.
* Shutter glasses make headache, seizure, stroke, liver disease, loss of appetite and death.
* Cheap (approx $270 currently).
NVidia drivers can do 3d on the fly.
Not with spring :(

Re: Spring anaglyphs.

Posted: 13 Aug 2009, 21:34
by ultrasonicsite
CarRepairer wrote: * Shutter glasses make headache, seizure, stroke, liver disease, loss of appetite and death.
That...sounds dangerous. :shock:

Re: Spring anaglyphs.

Posted: 15 Aug 2009, 14:35
by Gertkane
Damn, I read spring analglyphs and boy was i dissapointed...

Where do you guys get the 3d glasses? Order them online? Asking because they are too fn expensive for just a pair of mostly-do-nothings where i live.

Re: Spring anaglyphs.

Posted: 15 Aug 2009, 14:58
by Jazcash
Yay anal graphs

Re: Spring anaglyphs.

Posted: 15 Aug 2009, 22:39
by CarRepairer
These are awesome by the way. I'd love to see more.

Re: Spring anaglyphs.

Posted: 15 Aug 2009, 23:24
by MidKnight
CarRepairer wrote:These are awesome by the way. I'd love to see more.
Same. Also, It was great seeing my Milo/Medusa and Belbutt/Cirrus in 3D :mrgreen:
Also, could you please do a tan/cyan anaglyph, too (or whatever it is that all of the newer 3d movies work with)?

Re: Spring anaglyphs.

Posted: 15 Aug 2009, 23:35
by lurker
The good 3d movies use polarized light.

Re: Spring anaglyphs.

Posted: 15 Aug 2009, 23:50
by smoth
how did you do these?

Re: Spring anaglyphs.

Posted: 16 Aug 2009, 01:14
by zwzsg
- Pause game
- Make screenshot
- Move camera a bit
- Make screenshot
- Open screenshots in image editor
- Make them grayscale
- Recombine them into a new image, where one screenshot is used for red channel and the other is used for green and blue

Re: Spring anaglyphs.

Posted: 16 Aug 2009, 23:55
by YamroZ
It's much simpler:
- Pause game
- Make screenshot
- Move camera a bit
- Make screenshot
- Open both scrennshot in this application:
http://www.stereoeye.jp/software/index_e.html

Adjust to your liking.

Anamaker also makes anaglyphs in few other formats (also for shutter glasses and ather color schemes)

Re: Spring anaglyphs.

Posted: 22 Aug 2009, 23:27
by CarRepairer
YamroZ wrote:It's much simpler:
- Pause game
- Make screenshot
- Move camera a bit
- Make screenshot
- Open both scrennshot in this application:
http://www.stereoeye.jp/software/index_e.html

Adjust to your liking.

Anamaker also makes anaglyphs in few other formats (also for shutter glasses and ather color schemes)
There is no need to do this. CA has had built-in anaglyph support for minutes now.