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New Map: BattleCity-v1

Posted: 11 Aug 2009, 18:44
by mildarf
BattleCity-v1
This is my second map for Spring.

Description:
Citymap. There are two roads. Make strong defence line. Long range cannons are unuseful because large houses defend enemys.

Screens:
Image

Image

Image

Image

Download:
http://jobjol.nl/2208
1.31MB

Re: New Map: BattleCity-v1

Posted: 11 Aug 2009, 19:37
by KaiserJ
hey, very cool! i was working on something like this; the angled roof actually is something that i was experimenting with. i'll have to give it a try.

what program did you do the hmap / tmap with?

Re: New Map: BattleCity-v1

Posted: 11 Aug 2009, 19:51
by CarRepairer
mildarf is elevated to hero status.

Re: New Map: BattleCity-v1

Posted: 12 Aug 2009, 00:11
by hunterw
mildarf wrote: Make strong defence line.

Re: New Map: BattleCity-v1

Posted: 12 Aug 2009, 00:19
by Jazcash
I appreciate you took the time to take some screenshots but you could at least make them look realistic. Dotting Solars all over the place and rushing an airpad with no air is NOT REAL. D:

Nice map.

Re: New Map: BattleCity-v1

Posted: 12 Aug 2009, 01:37
by knorke
toy war! :shock:

Re: New Map: BattleCity-v1

Posted: 12 Aug 2009, 01:55
by bobthedinosaur
needs vents and a sniper position! and where the fuck are the sewers?

just kidding g/j

Re: New Map: BattleCity-v1

Posted: 12 Aug 2009, 03:21
by Beherith
Pretty cool stuff, well executed!

Re: New Map: BattleCity-v1

Posted: 12 Aug 2009, 16:30
by smoth
pretty cool but kbots like peewees are around 30ft tall.

I still like it though! Good show!

Re: New Map: BattleCity-v1

Posted: 13 Aug 2009, 12:34
by mildarf
Thanks a lot for comments.
I want to add my map to some autohost's list for testing gameplay and then creating upgraded BattleCity-v2. How to add my map to some autohost's list?

Re: New Map: BattleCity-v1

Posted: 16 Aug 2009, 15:03
by 1v0ry_k1ng
make a non-porcfest version of this and youll win a massive prize

Re: New Map: BattleCity-v1

Posted: 22 Aug 2009, 23:01
by Dotz
this map looks good! (which means no one will play it :( ) even though I'm the type of person that hates maps that make you look shrunken, I think this one is pretty cool!

Re: New Map: BattleCity-v1

Posted: 22 Aug 2009, 23:10
by KaiserJ
so i played it; i enjoyed it a lot. the LOS blockage is something im a big fan of;

not so sure about the metal distribution in the middle, it seems like too much of a make-or break deal as it is now... the spots are very easy to defend, and if you can't establish a presence in the centre from the start of the game, you've already lost. (this is based on games of BA on the map)

as ivory says, an epic win is within your grasp... i hope v2 is as much fun as v1 was!

i commend you for using manmade structures in your map; its something that's been a long time coming after seeing work from artturi on folsom and llta complex.