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Supplanting the spring unit shaders with lua?

Posted: 29 Jul 2009, 11:05
by smoth
I could have sworn JK or Kloot at some people and time said they wrote a lua shader gadget to supplant the current shaders used in spring.

I have had a lot of personal crap going on and am super scatter brained, been so for over a month and I am sorry if I have asked already, I forget the answer.

I am asking because if someone has written it I would like to use it. I wanted to do a bit more with the unit textures and this would give me the base I need.

Thanks in advance,
an insomniac smoth.

Re: Supplanting the spring unit shaders with lua?

Posted: 29 Jul 2009, 12:54
by Kloot
A good stand-alone example to get started is the normal-mapping shader gadget I wrote that Argh has been messing around with; his thread in G&M has a link. (Drop a PM if you want the original code.)

Re: Supplanting the spring unit shaders with lua?

Posted: 30 Jul 2009, 05:36
by smoth
I would love to look at it! thanks kloot!