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ValidMaps.lua is not supported

Posted: 19 Jul 2009, 23:02
by zwzsg
I am making a mod with a ValidMaps.lua that contains:

Code: Select all

return {
	"Spring Racers Track 01.smf",
	"Spring Racers Track 02.smf",
	"Spring Racers Track 03.smf",
	"Spring Racers Track 04.smf",
	"Spring Racers Track 05.smf",
	"Spring Racers Track 06.smf",
	"Spring Racers Track 07.smf",
	"Spring Racers Track 08.smf",
	"Spring Racers Track 09.smf",
	"Spring Racers Track 10.smf",
	"Spring Racers Track 11.smf",
	"Spring Racers Track 12.smf",
}
(I only have the two first maps made.)

TASClient display a crash box when I attempt to host this mod. But then when I somehow get into the battle screen, the list of map only contains the one I wanted. Can't start because unsynced (despite being alone).

SpringLobby ignore ValidMaps.lua and has the whole list of all maps in the map list.

Re: ValidMaps.lua is not supported

Posted: 19 Jul 2009, 23:29
by Satirik
just fixed it in tasclient

Re: ValidMaps.lua is not supported

Posted: 20 Jul 2009, 01:53
by zwzsg
Indeed. Congratulation on the swift fixing.