Page 1 of 1

Kernel Panic 3.5

Posted: 16 Jun 2009, 21:53
by zwzsg
Kernel Panic 3.5 out!
http://jobjol.nl/1683 - Complete Installer
http://jobjol.nl/1684 - Zipped Mod, Maps, and Launcher
http://jobjol.nl/1685 - Just the .sd7

3.4 -> 3.5:
- Upgraded Spring to 0.79.1.1 (save for SP)
- Rewrote the bos/cob set ALPHA_THRESHOLD as a gadget
- Color Wars now both prettier and faster
- Added tooltips for SoS and C.W.
- Fixed bug that set master volume to 1/100
- Now allies can save your soul/mem too

3.3 -> 3.4:
- Added "Fair KPAI", an easy opponent matching its strength to yours.
- Running out of mem doesn't instakill you, just kill every mobile unit and set building health to near death.
- Save our Soul renamed to Save our Mem
- SoS bar now divided into sectors, corresponding to the buildings you have.
- Color Wars now lags differently, and ends the game in a more proper way.
- ONS beam wide again. It's finally drawn how I wanted it to be.
- Fixed bug in firewall graphical code not reseting TexGen properly
- Bad Blocks disallowed in both single player launchers

Re: Kernel Panic 3.5

Posted: 16 Jun 2009, 21:56
by Boirunner
just wanted to post that i think it is completely awesome that you are still working on kp and that it makes me very happy :-)

Re: Kernel Panic 3.5

Posted: 17 Jun 2009, 12:53
by Neddie
Yar, you rock.