Page 1 of 1

Custom Ground textures

Posted: 16 Aug 2005, 17:43
by AF
ImageImage

These two textures are overlayed on the ground in spring, they prevent it looking pixelated and stretched when it's viewed closeup, and they darken the terrain so ti doesnt like pale. The problem is that they arent representative of every map. Do you want to see what looks like dirt on a smooth crystal surface, or a lines that make it look smooth and shiny? What about a map that has just white? For block colours, perhaps like a whitescreen or cartoonish style. I propose a new map tag be added to use a different bitmap if a better one can be found that suits the map, we cant all change bitmaps.sd7 everytime we change map...

Posted: 16 Aug 2005, 18:11
by Yeha
Added a "MAP\\DetailTex" tag to the cvs"

Posted: 16 Aug 2005, 18:38
by AF
yay! That was quick

Posted: 16 Aug 2005, 23:39
by aGorm
hell yes!! does it use the original ones as default, else the ones u specifie?

aGorm

Posted: 17 Aug 2005, 00:00
by AF
Guess so

Posted: 17 Aug 2005, 00:26
by AF
Aswell as that, I'd like it if a tag where added that made the ground completely transparent for space maps.