Page 1 of 1
Bug: D-Gun kicks units
Posted: 10 Jun 2009, 19:38
by TheMightyOne
Everybody saw it, nobody is posting about it. Why?
If the dgun touches units slightly they often get just kicked and fly away. fix plz
Re: Bug: D-Gun kicks units
Posted: 10 Jun 2009, 20:06
by Tobi
Why is this an issue?

Re: Bug: D-Gun kicks units
Posted: 10 Jun 2009, 21:17
by manolo_
dgun is best weapon in xta (i think its dmg is limited to nearly 30k) so let the mysterious power of it stay :)
btw i think it should get some eye-candy (maybe something like fire burst, while "flowing" over ground)
Re: Bug: D-Gun kicks units
Posted: 10 Jun 2009, 22:34
by TheMightyOne
Tobi wrote:Why is this an issue?

if i try to dgun a sumo and "kick" it instead it wont die
Re: Bug: D-Gun kicks units
Posted: 10 Jun 2009, 23:27
by pintle
Only ever happens when the dgun only just clips a unit, has a relatively minor impact on play.
Mentioned it in pm to Noruas ages ago :)
Re: Bug: D-Gun kicks units
Posted: 12 Jun 2009, 20:53
by bashar
It's a cool bug I think

Re: Bug: D-Gun kicks units
Posted: 12 Jun 2009, 20:55
by aegis
doesn't it let you put boats on land or something?
Re: Bug: D-Gun kicks units
Posted: 13 Jun 2009, 12:53
by pintle
You can only dun from land, so you would have to have boats in a puddle in order to really do that, and it is damn hard to get a shot which does this intentionally.
Re: Bug: D-Gun kicks units
Posted: 13 Jun 2009, 13:04
by Peet
pretty sure impulse does not affect boats...I may be wrong though
Re: Bug: D-Gun kicks units
Posted: 17 Jun 2009, 13:43
by FaerieWithBoots
isnt this caused by the terrain deform from the XTA-dgun?
Re: Bug: D-Gun kicks units
Posted: 17 Jun 2009, 22:01
by KaiserJ
haha i always thought this "bug" was one of the coolest things in XTA