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Bug: D-Gun kicks units

Posted: 10 Jun 2009, 19:38
by TheMightyOne
Everybody saw it, nobody is posting about it. Why?

If the dgun touches units slightly they often get just kicked and fly away. fix plz

Re: Bug: D-Gun kicks units

Posted: 10 Jun 2009, 20:06
by Tobi
Why is this an issue? :-)

Re: Bug: D-Gun kicks units

Posted: 10 Jun 2009, 21:17
by manolo_
dgun is best weapon in xta (i think its dmg is limited to nearly 30k) so let the mysterious power of it stay :)

btw i think it should get some eye-candy (maybe something like fire burst, while "flowing" over ground)

Re: Bug: D-Gun kicks units

Posted: 10 Jun 2009, 22:34
by TheMightyOne
Tobi wrote:Why is this an issue? :-)
if i try to dgun a sumo and "kick" it instead it wont die

Re: Bug: D-Gun kicks units

Posted: 10 Jun 2009, 23:27
by pintle
Only ever happens when the dgun only just clips a unit, has a relatively minor impact on play.

Mentioned it in pm to Noruas ages ago :)

Re: Bug: D-Gun kicks units

Posted: 12 Jun 2009, 20:53
by bashar
It's a cool bug I think :P

Re: Bug: D-Gun kicks units

Posted: 12 Jun 2009, 20:55
by aegis
doesn't it let you put boats on land or something?

Re: Bug: D-Gun kicks units

Posted: 13 Jun 2009, 12:53
by pintle
You can only dun from land, so you would have to have boats in a puddle in order to really do that, and it is damn hard to get a shot which does this intentionally.

Re: Bug: D-Gun kicks units

Posted: 13 Jun 2009, 13:04
by Peet
pretty sure impulse does not affect boats...I may be wrong though

Re: Bug: D-Gun kicks units

Posted: 17 Jun 2009, 13:43
by FaerieWithBoots
isnt this caused by the terrain deform from the XTA-dgun?

Re: Bug: D-Gun kicks units

Posted: 17 Jun 2009, 22:01
by KaiserJ
haha i always thought this "bug" was one of the coolest things in XTA