Identify dropped players in replay? + more stats
Posted: 03 Jun 2009, 17:51
Wouldnt it be possible to identify those players which dropped from the game before game started? So they replay playerlist would be more accurate... also we could collect some statistics from this
would just need the lobby client go through your replays and so on...
I think this could be done by adding extra headers into the replay .SDF file, using one bit for each player, 1 = dropped, 0 = not dropped.
Not sure is it even possible to rewrite on the replay file while playing... erm,.
Also it would be cool to know the times when each player quited, and how he quited (more statistics
)
Also, there should be some way to know if the game was finished or not, like if it crashed/quited/got kicked/etc it wouldnt tell the game finished.

I think this could be done by adding extra headers into the replay .SDF file, using one bit for each player, 1 = dropped, 0 = not dropped.
Not sure is it even possible to rewrite on the replay file while playing... erm,.
Also it would be cool to know the times when each player quited, and how he quited (more statistics

Also, there should be some way to know if the game was finished or not, like if it crashed/quited/got kicked/etc it wouldnt tell the game finished.