Some crashes, and LUAUI problem
Posted: 01 Jun 2009, 08:04
So I had a crash, and I had LUAUI crap itself, although after several restarts via the /luaui reload command, LUAUI worked properly. All this is a WinXP machine that has run Spring flawlessly for some time.
I saved infolog.txt for both instances. Should I post them? Excerpts follow:
LUA error, happened three times, same message AFAIK:
[ 65963] LuaUI::RunCallIn: error = 2, MouseRelease, [string "LuaUI/Widgets/unit_customformations.lua"]:644: attempt to index local 'next_node' (a nil value)
[ 66118] LuaUI::RunCallIn: error = 2, MouseRelease, [string "LuaUI/Widgets/unit_customformations.lua"]:644: attempt to index local 'next_node' (a nil value)
[ 66185] LuaUI::RunCallIn: error = 2, MouseRelease, [string "LuaUI/Widgets/unit_customformations.lua"]:644: attempt to index local 'next_node' (a nil value)
[ 66247] LuaUI::RunCallIn: error = 2, MouseRelease, [string "LuaUI/Widgets/unit_customformations.lua"]:644: attempt to index local 'next_node' (a nil value)
[ 66269] LuaUI::RunCallIn: error = 2, MouseRelease, [string "LuaUI/Widgets/unit_customformations.lua"]:644: attempt to index local 'next_node' (a nil value)
[ 66270] 5 errors deep in LuaUI, disabling...
[ 66270] 5 errors deep in LuaUI, disabling...
[ 66270] 5 errors deep in LuaUI, disabling...
[ 66270] 5 errors deep in LuaUI, disabling...
[ 66270] 5 errors deep in LuaUI, disabling...
[ 66270] 5 errors deep in LuaUI, disabling...
[ 66270] 5 errors deep in LuaUI, disabling...
[ 66270] 5 errors deep in LuaUI, disabling...
[ 66270] Sorting roster by Allies
[ 66270] Disabled LuaUI
OK, and the Spring crash infolog looked like this:
[ 77760] Stacktrace:
[ 77760] (0) E:\Games\spring 07902\Spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_0ARRAY1VALS0getParams+0x516) [0x00939D46]
[ 77760] (1) E:\Games\spring 07902\Spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_0ARRAY1VALS0getParams+0x116d7) [0x0094AF07]
[ 77760] (2) E:\Games\spring 07902\Spring\spring.exe [0x0085254C]
[ 77760] (3) E:\Games\spring 07902\Spring\spring.exe [0x00827B05]
[ 77760] (4) E:\Games\spring 07902\Spring\spring.exe [0x008260AA]
[ 77760] (5) E:\Games\spring 07902\Spring\spring.exe [0x0082485D]
[ 77760] (6) E:\Games\spring 07902\Spring\spring.exe [0x00827450]
[ 77760] (7) E:\Games\spring 07902\Spring\spring.exe [0x00805C4E]
[ 77760] (8) E:\Games\spring 07902\Spring\spring.exe [0x008080E6]
[ 77760] (9) E:\Games\spring 07902\Spring\spring.exe [0x00406576]
[ 77760] (10) E:\Games\spring 07902\Spring\spring.exe [0x00417A00]
[ 77760] (11) E:\Games\spring 07902\Spring\spring.exe [0x0041C182]
[ 77760] (12) E:\Games\spring 07902\Spring\spring.exe [0x008BB325]
[ 77760] (13) E:\Games\spring 07902\Spring\spring.exe [0x008C4A54]
[ 77760] (14) E:\Games\spring 07902\Spring\spring.exe [0x008BA10C]
[ 77760] (15) E:\Games\spring 07902\Spring\spring.exe [0x008BA2F6]
[ 77760] (16) E:\Games\spring 07902\Spring\spring.exe [0x0095FCA8]
[ 77760] (17) E:\Games\spring 07902\Spring\spring.exe [0x0040124B]
[ 77760] (18) E:\Games\spring 07902\Spring\spring.exe [0x004012B8]
[ 77760] (19) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816D4F]
I saved infolog.txt for both instances. Should I post them? Excerpts follow:
LUA error, happened three times, same message AFAIK:
[ 65963] LuaUI::RunCallIn: error = 2, MouseRelease, [string "LuaUI/Widgets/unit_customformations.lua"]:644: attempt to index local 'next_node' (a nil value)
[ 66118] LuaUI::RunCallIn: error = 2, MouseRelease, [string "LuaUI/Widgets/unit_customformations.lua"]:644: attempt to index local 'next_node' (a nil value)
[ 66185] LuaUI::RunCallIn: error = 2, MouseRelease, [string "LuaUI/Widgets/unit_customformations.lua"]:644: attempt to index local 'next_node' (a nil value)
[ 66247] LuaUI::RunCallIn: error = 2, MouseRelease, [string "LuaUI/Widgets/unit_customformations.lua"]:644: attempt to index local 'next_node' (a nil value)
[ 66269] LuaUI::RunCallIn: error = 2, MouseRelease, [string "LuaUI/Widgets/unit_customformations.lua"]:644: attempt to index local 'next_node' (a nil value)
[ 66270] 5 errors deep in LuaUI, disabling...
[ 66270] 5 errors deep in LuaUI, disabling...
[ 66270] 5 errors deep in LuaUI, disabling...
[ 66270] 5 errors deep in LuaUI, disabling...
[ 66270] 5 errors deep in LuaUI, disabling...
[ 66270] 5 errors deep in LuaUI, disabling...
[ 66270] 5 errors deep in LuaUI, disabling...
[ 66270] 5 errors deep in LuaUI, disabling...
[ 66270] Sorting roster by Allies
[ 66270] Disabled LuaUI
OK, and the Spring crash infolog looked like this:
[ 77760] Stacktrace:
[ 77760] (0) E:\Games\spring 07902\Spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_0ARRAY1VALS0getParams+0x516) [0x00939D46]
[ 77760] (1) E:\Games\spring 07902\Spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_0ARRAY1VALS0getParams+0x116d7) [0x0094AF07]
[ 77760] (2) E:\Games\spring 07902\Spring\spring.exe [0x0085254C]
[ 77760] (3) E:\Games\spring 07902\Spring\spring.exe [0x00827B05]
[ 77760] (4) E:\Games\spring 07902\Spring\spring.exe [0x008260AA]
[ 77760] (5) E:\Games\spring 07902\Spring\spring.exe [0x0082485D]
[ 77760] (6) E:\Games\spring 07902\Spring\spring.exe [0x00827450]
[ 77760] (7) E:\Games\spring 07902\Spring\spring.exe [0x00805C4E]
[ 77760] (8) E:\Games\spring 07902\Spring\spring.exe [0x008080E6]
[ 77760] (9) E:\Games\spring 07902\Spring\spring.exe [0x00406576]
[ 77760] (10) E:\Games\spring 07902\Spring\spring.exe [0x00417A00]
[ 77760] (11) E:\Games\spring 07902\Spring\spring.exe [0x0041C182]
[ 77760] (12) E:\Games\spring 07902\Spring\spring.exe [0x008BB325]
[ 77760] (13) E:\Games\spring 07902\Spring\spring.exe [0x008C4A54]
[ 77760] (14) E:\Games\spring 07902\Spring\spring.exe [0x008BA10C]
[ 77760] (15) E:\Games\spring 07902\Spring\spring.exe [0x008BA2F6]
[ 77760] (16) E:\Games\spring 07902\Spring\spring.exe [0x0095FCA8]
[ 77760] (17) E:\Games\spring 07902\Spring\spring.exe [0x0040124B]
[ 77760] (18) E:\Games\spring 07902\Spring\spring.exe [0x004012B8]
[ 77760] (19) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816D4F]