Spring gamplay window minimizing?
Posted: 23 May 2009, 18:04
Since i updated to 79.0.2 i havent been able to play because as soon as i start a game, single player or multiplayer, (using Springlobby) the gameplay window starts then minimizes and doesnt work. Any suggestions?
EDIT: just looked through my unitsync.log knowing about it from previous experiences and seeing that there was an error
Failed to load unitDefs
error = 2, gamedata/defs.lua, [string "gamedata/defs.lua"]:37: [string "gamedata/defs.lua"]:25: error = 2, gamedata/unitDefs.lua, error = 2, gamedata/unitdefs_post.lua, [string "gamedata/unitdefs_post.lua"]:10: attempt to call field 'GetModOptions' (a nil value)
unitsync: error: ProcessUnits: luaParser.Execute() failed: [string "gamedata/defs.lua"]:37: [string "gamedata/defs.lua"]:25: error = 2, gamedata/unitDefs.lua, error = 2, gamedata/unitdefs_post.lua, [string "gamedata/unitdefs_post.lua"]:10: attempt to call field 'GetModOptions' (a nil value)
really have no idea what it means
EDIT: Got it fixed, thanks BrainDamage!
EDIT: just looked through my unitsync.log knowing about it from previous experiences and seeing that there was an error
Failed to load unitDefs
error = 2, gamedata/defs.lua, [string "gamedata/defs.lua"]:37: [string "gamedata/defs.lua"]:25: error = 2, gamedata/unitDefs.lua, error = 2, gamedata/unitdefs_post.lua, [string "gamedata/unitdefs_post.lua"]:10: attempt to call field 'GetModOptions' (a nil value)
unitsync: error: ProcessUnits: luaParser.Execute() failed: [string "gamedata/defs.lua"]:37: [string "gamedata/defs.lua"]:25: error = 2, gamedata/unitDefs.lua, error = 2, gamedata/unitdefs_post.lua, [string "gamedata/unitdefs_post.lua"]:10: attempt to call field 'GetModOptions' (a nil value)
really have no idea what it means
EDIT: Got it fixed, thanks BrainDamage!