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Kernel Panic 3.3

Posted: 23 May 2009, 02:56
by zwzsg
Kernel Panic 3.3 out!
http://jobjol.nl/1683 - Complete Installer
http://jobjol.nl/1684 - Zipped Mod, Maps, and Launcher
http://jobjol.nl/1685 - Just the .sd7

Changelog:
- New game mode: Save Our Souls
- New game mode: Color Wars
- Better direct launch menu
- Answering "Yes" to the setting question doesn't exit multiplayer games anymore
- Logic Bombs limited to 64, mine launcher obeys this
- Buffer size now limited by unitlimit
- Rounder ONS beams
- Conforming to 0.79 scar transparency
- Conforming to 0.79 startscript syntax (AI sections)
- Conforming to 0.79 gl.GetTextWidth (as well as 0.78)
- Conforming to 0.78+ color leaking between gl.Text

Darn, I've been slaving on it for over a week and now that changelog looks so short!

Re: Kernel Panic 3.3

Posted: 23 May 2009, 07:05
by Ralith
Awesome! Played several rounds. Very fun. I'm looking forward to a KotH mode, too.

Re: Kernel Panic 3.3

Posted: 23 May 2009, 07:14
by Neddie
You're merely being direct and to the point. The log is fine.

Re: Kernel Panic 3.3

Posted: 25 May 2009, 02:02
by mRe19
Can you change factions in the single game mode? I want to try out the other factions!

I'm new to this fun and addicting game, I get carried away sometimes playing it. Any help will be fine for me :wink:

Thanks

Re: Kernel Panic 3.3

Posted: 25 May 2009, 07:53
by zwzsg
Play higher difficulty!

In easy, you're always System
In medium, you're randomly System or Hacker
In hard and very hard, you're randomly System, Hacker or Network

Re: Kernel Panic 3.3

Posted: 27 May 2009, 06:07
by mRe19
Thanks, I'm new to this game. I like the quick game play much better than some other resource based open source RTS games :lol:! I'll give hard a try since medium is now getting pretty easy.

Re: Kernel Panic 3.3

Posted: 01 Jun 2009, 08:50
by zwzsg
Updated the complete installer version:
- Included Baczek's KP AI 1.2
- Updated Kernel Panic Launcher
- Updated TASClient to 0.47
- Updated Spring engine from 0.79.0.2 to 0.79.1.0

Updated the zip version:
- Included Baczek's KP AI 1.2 (zipped)
- Updated Kernel Panic Launcher

Still looking for someone who can compile me a spring.exe with package.loadlib enabled >_>

Re: Kernel Panic 3.3

Posted: 01 Jun 2009, 09:53
by Neddie
mRe19 wrote:Thanks, I'm new to this game. I like the quick game play much better than some other resource based open source RTS games :lol:! I'll give hard a try since medium is now getting pretty easy.
If you're online sometime, check out #kp and go for some games with people - they're almost as fun as AI. :wink: