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The Cursed Screens

Posted: 15 May 2009, 23:54
by azaremoth
No GUI
Xenolithic v.3
The Cursed alpha

Re: The Cursed Screens

Posted: 16 May 2009, 00:22
by CarRepairer
Those are so awesome that it brings a tear to my eye.

Re: The Cursed Screens

Posted: 16 May 2009, 00:25
by zwzsg
Let's just hope it'll get released soon. I would be slightly annoyed if most of Spring banners were of unreleased games. And also it also looks so pretty and enticing I really wanna play it. I hope it's okay to feel enticed by skeletons and cadavers.

Re: The Cursed Screens

Posted: 16 May 2009, 00:29
by azaremoth
It is on the way... As it is a "one-man-show" it takes forever to do all stuff needed. But I'll release early and afterwards often... :-)

Re: The Cursed Screens

Posted: 16 May 2009, 02:04
by smoth
I look forward to your work!

Re: The Cursed Screens

Posted: 16 May 2009, 02:25
by Neddie
If you wish, I can help with audio.

Re: The Cursed Screens

Posted: 16 May 2009, 13:41
by azaremoth
neddiedrow wrote:If you wish, I can help with audio.
Yes - I would be glad! There is a lot of work with audio stuff!

Re: The Cursed Screens

Posted: 16 May 2009, 15:56
by SpliFF
Looks like a Tim Burton film

Re: The Cursed Screens

Posted: 16 May 2009, 15:59
by 1v0ry_k1ng
CarRepairer wrote:Those are so awesome that it brings a tear to my eye.

Re: The Cursed Screens

Posted: 17 May 2009, 16:43
by manolo_
really fucking awesome, i dont how you will make the mod, but will it be like wc3 (e.g. with spells and lvl up?)

Re: The Cursed Screens

Posted: 17 May 2009, 20:23
by azaremoth
manolo_ wrote:really fucking awesome, i dont how you will make the mod, but will it be like wc3 (e.g. with spells and lvl up?)
No - there will be no lvlups. But I want to add "spells" (or at least spell-like-abilities) after having released the first few betas.

Re: The Cursed Screens

Posted: 20 May 2009, 22:08
by MidKnight
I can haz groundplatez? I think they'de improve the look of the mod from far away. It's beautiful up close :-)

Re: The Cursed Screens

Posted: 20 May 2009, 22:44
by CarRepairer
MidKnight wrote:I can haz groundplatez? I think they'de improve the look of the mod from far away. It's beautiful up close :-)
Yeah for some reason you need groundplates, and for some reason I think those groudplates should be called "The Blight."

Re: The Cursed Screens

Posted: 21 May 2009, 02:32
by Neddie
I think groundplates of sterile carved stone might be more atmospheric.

Re: The Cursed Screens

Posted: 21 May 2009, 02:42
by zwzsg
I don't think I'd like grounddecals, they look fine as they are.

Re: The Cursed Screens

Posted: 21 May 2009, 09:36
by Otherside
some ground decals similar to zerg/UD in SC/WC3 would be cool

an area of blight round the buildings :]

Re: The Cursed Screens

Posted: 21 May 2009, 10:37
by Saktoth
I hope you take advantage of the large, experienced, ready-made beta testers this community has to offer to give your game the appropriate balance and gameplay feedback it can get once you get it up and playable.

Re: The Cursed Screens

Posted: 21 May 2009, 11:30
by azaremoth
Saktoth wrote:I hope you take advantage of the large, experienced, ready-made beta testers this community has to offer to give your game the appropriate balance and gameplay feedback it can get once you get it up and playable.
I count on them as soon as the first beta is out! I am working on a basic balance right now - but the "sharpening" is open for discussion.
MidKnight wrote:I can haz groundplatez? I think they'de improve the look of the mod from far away. It's beautiful up close :-)
There are going to be groundplates. At least for the bigger buildings. But this is not priority one right now.

Re: The Cursed Screens

Posted: 24 May 2009, 03:11
by zwzsg
Something is broken on http://springrts.com/media.php first three pictures. There's the loading animation but they never oad.