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Add LuaAIs to the list of AI when Spring.exe is ran

Posted: 09 May 2009, 04:20
by zwzsg
I have no use for any AI currently listed, only that one which isn't.

Re: Add LuaAIs to the list of AI when Spring.exe is ran

Posted: 09 May 2009, 12:34
by Kloot
How would you list something that is part of the mod in a menu shown before it is loaded?

Re: Add LuaAIs to the list of AI when Spring.exe is ran

Posted: 09 May 2009, 14:12
by Gnomre
isn't that exactly what it does with modinfo.tdf/lua already

Re: Add LuaAIs to the list of AI when Spring.exe is ran

Posted: 09 May 2009, 22:46
by zwzsg
Kloot wrote:How would you list something that is part of the mod in a menu shown before it is loaded?
I dunno, how do lobbies do? Well, if it's too complicated, ok, there are more important things to do.