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Replays of mods don't seem to work

Posted: 06 Aug 2005, 11:36
by munch
Hi,

I played a game of UberHack last night (http://www.fileuniverse.com/?p=showitem&ID=1269), and the replay doesn't work too well. The game comes up, but only units that UberHack shares with XTA appear on screen - which means comm and radar pretty much!

Prior to 0.60b1 you set up the mod by hand before you ran the replay. Is there anyway to do something similar now?

Obviously the ideal would be that the right mod got used automatically when you tried to play the demo, with an error message if you don't have the right mod.

Help appreciated.

Munch

Posted: 06 Aug 2005, 13:50
by Min3mat
Ditto!

Posted: 06 Aug 2005, 16:20
by zwzsg
Looks like the demo replayer isn't compatible with the nice new mod switcher and use the XTA mod by default. Let's hope the SY have noticed and will fix that soon.

Posted: 06 Aug 2005, 16:46
by SJ
Its already fixed in the cvs version, but of course that one wont be compatible with your demos.

Posted: 09 Aug 2005, 20:48
by munch
SJ wrote:Its already fixed in the cvs version, but of course that one wont be compatible with your demos.
k, thanks SJ =)