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iGrip Ergonomic Keyboard

Posted: 24 Mar 2009, 21:37
by CarRepairer

Re: iGrip Ergonomic Keyboard

Posted: 24 Mar 2009, 21:40
by aegis
not all of us sit in the middle of a room with cats and play spring on our tv :P

Re: iGrip Ergonomic Keyboard

Posted: 24 Mar 2009, 21:50
by CarRepairer
aegis wrote:not all of us sit in the middle of a room with cats and play spring on our tv :P
:shock: WHAT?!?!

Re: iGrip Ergonomic Keyboard

Posted: 24 Mar 2009, 22:15
by Jazcash
Controllers are for nubs.

Re: iGrip Ergonomic Keyboard

Posted: 24 Mar 2009, 22:55
by SwiftSpear
There's definitely some PC games I'd like to do that with. Spring requires way too much micromanagement though. It'd be nearly unplayable from that interface.

Now, Myst, or Civ...

Re: iGrip Ergonomic Keyboard

Posted: 26 Mar 2009, 04:28
by ralphie
trackballs make me homocidal

plus i'd never buy a gadget with a lowercase i to start its name

Re: iGrip Ergonomic Keyboard

Posted: 26 Mar 2009, 14:25
by Sleksa
play games WITH YOUR MIND~~

Translate electrical biosignals of your body directly into computer commands and take advantage of total immersion into game play. Customize behavioral profiles of your character and let your subconsciousness take over.

http://www.ocztechnology.com/products/o ... e_actuator

Re: iGrip Ergonomic Keyboard

Posted: 26 Mar 2009, 15:53
by BaNa
Sleksa wrote:play games WITH YOUR MIND~~

Translate electrical biosignals of your body directly into computer commands and take advantage of total immersion into game play. Customize behavioral profiles of your character and let your subconsciousness take over.

http://www.ocztechnology.com/products/o ... e_actuator
while a nifty concept that product is fucking useless for anything that requires fast and accurate response and multiple input types. IMO the only use atm is for people with serious paralysis.

Re: iGrip Ergonomic Keyboard

Posted: 26 Mar 2009, 17:00
by Sleksa
BaNa wrote:
Sleksa wrote:play games WITH YOUR MIND~~

Translate electrical biosignals of your body directly into computer commands and take advantage of total immersion into game play. Customize behavioral profiles of your character and let your subconsciousness take over.

http://www.ocztechnology.com/products/o ... e_actuator
while a nifty concept that product is fucking useless for anything that requires fast and accurate response and multiple input types. IMO the only use atm is for people with serious paralysis.
Yeah the use atm is limited, but what about after lets say 5-10 years?

Re: iGrip Ergonomic Keyboard

Posted: 06 Apr 2009, 22:58
by BaNa
Sleksa wrote: Yeah the use atm is limited, but what about after lets say 5-10 years?
I loved the concept of using eeg for casual things and I have worked with eeg for a while, and there are serious issues with application and noise. The amount of preparation necessary to get halfway decent eeg signals is not feasible for a wide market (sticky gels and abrasive creams, oh my!), and even then the quality of the signal can be failcakes. (electronic) Artifacts are also an issue, although there are nice methods nowadays for noise reduction. Basically every movement of your eye, every clenching of your jaws, everything like that wreaks havoc in the eeg signal. I vote for direct brain implants :D

Re: iGrip Ergonomic Keyboard

Posted: 06 Apr 2009, 23:35
by CarRepairer
BaNa wrote:
Sleksa wrote: Yeah the use atm is limited, but what about after lets say 5-10 years?
I loved the concept of using eeg for casual things and I have worked with eeg for a while, and there are serious issues with application and noise. The amount of preparation necessary to get halfway decent eeg signals is not feasible for a wide market (sticky gels and abrasive creams, oh my!), and even then the quality of the signal can be failcakes. (electronic) Artifacts are also an issue, although there are nice methods nowadays for noise reduction. Basically every movement of your eye, every clenching of your jaws, everything like that wreaks havoc in the eeg signal. I vote for direct brain implants :D
OR you could go outside and take a walk in the park.