Page 1 of 2
Keeping IP infringing content off the news
Posted: 13 Mar 2009, 11:31
by Otherside
Imo mods that have IP infringing content i.e *A mods should be kept off community news and news feeds in general. I dont want to start drama about legality
But i just want to keep spring clean. (especially for GSoC) and also promote spring as an original content RTS engine and get rid of the TAspring tag once and for all.
By *A mods i also include CA in this (so XTA/BA/SA/TechWars/NOTA/CA/BOTA/HA)
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 12:45
by TheFatController
Otherside wrote:I dont want to start drama about legality
Thanks for clearing that up I was worried for a moment
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 12:46
by AF
+1
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 13:09
by Regret
+1
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 14:48
by smoth
bad dog, bad otherside.
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 14:52
by zwzsg
Are you trying to induce schizophrenia into the Spring community or what?
90% of the players, modders, widgters, and developpers only do *A mods, but it should be forbidden to talk about it?
In the multiplayer lobby,
there is 3/4 Balanced Annihilation, 1/4 other *A mods, and few percents others, yet on the forum we should act like *A mods do not exist?
Promoting worthy other mods would seem to me a better solution than shunning *A mods.
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 15:12
by Otherside
zwsg read what i said
im not saying to banish *A content from the site.
Im saying to keep it off the news/community news.
News is seen as something of importance and might be the first thing new people come to see on the site. Spring should be promoting original content over ripped TA content (mainly for legal reasons)
*A stuff isnt taboo its what has kept spring living for so long. But i think its time to move away from it and cover our asses at the same time.
and btw about *A modders having the most devs /widgets etc made for them is a crock of shit.
most widgets made are universal and work for any mod the only thing is most people play *A mods. (most CA widgets are portable to any mod)
Way way more work/time/effort has been put on original content than just tinkering with some fbi files to achieve "balance" and adding new third party units from UU.
The effort put into Original mods outweighs the effort made on on most *A mods
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 15:56
by adin_panther
Here we go again.
As a *A dev i would consider even the idea as insulting. Consider please that the playerbase of Spring is in *A and not in any other kind of mod. Therefor, most of the testing, bug reporting, etc comes from them. If *A stuff is taken out of the news you will only hurt the project as such.
Your asses are covered. Spring is not *A. Only *A mods are the problem. Reporting about something illegal is not illegal, otherwise it would be impossible to make an article about the pirate bay for example. I find it funny how everybody talks about moving on, too. Where do you want to move ? Away from your playerbase, maybe ? Good luck then.
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 15:57
by smoth
zwzsg wrote:Promoting worthy other mods/games would seem to me a better solution than shunning *A mods.
<- important part with minor edit.
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 15:58
by Otherside
you do know that *A mods have never been in the news
News prior to the new community news was about engine releases (when mods were included with prior engine releases they were mentioned also (XTA)
so *A's were never in the knews so it isnt exactly damaging to them to be kept out of something they were never part of in the first place.
Any forum member and his dog could make a hack job *A mod and request a news feed of the release (and for equality's sake they would be granted it unless it violated other rules)
also you do realise all the feature requesting (valid ones not trademark bullcrap) development work (aside from engine dev's) and quite a substantial bit of bug reporting is done by original content developers.
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 16:04
by adin_panther
Promoting is the job of mod owners. If they fail, it's their fault, a news post here wouldn't change much for them.
It would be useful for active mods, though, so people would know when to upgrade, rather then finding it out when they join a host and have to load the mod, making everybody wait.
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 16:07
by smoth
adin, your defensiveness with otherside is unbecoming. Dude chill. Otherside is the biggest ca fanboy, I put him on ignore over a year ago.
The *A mods have less effect on the popularity of my project than say oh I don't know the fact that it is hard to host a game in spring. So some players will go to what is readily available or even worse leave.
Whatever, I don't agree with otherside but don't act like he is speaking for or as a content dev. Because he isn't.
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 16:10
by Otherside
its also the job of the spring site to keep itself decent.
*A mods were removed from the installer for a reason
the same principle should be applied to news feed's and anything to do with spring that has to do with the developers of Spring as an engine. Mods can make there own websites and use IP free content if they want to promote themselves on the site in news feeds
Discussion in art and modelling forum and mod forum is fine as it does not represent the views of Spring. But a news feed is approved by Admins which could be seen as promotion of IP contaminated content.
i would even have my CA welcome images removed to keep it all fair (even though i specifically take screens of IP free content (mr D's stuff is a point of contention tho)
PS i didnt think smoth could be so ignorant guess i was wrong
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 16:13
by smoth
All projects were droped from the installer. It was done because spring should not be responsible for the distribution of it's projects. That is our job.
*edits* also I should add because you are ignorant it isn't about fucking ip it is about STOLEN CONTENT. The *A content is largely directly lifted from TA+CC.
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 16:15
by Otherside
that was decided later
but at first all *A mods were to be culled from the installer. and stuff like KP was to be included
also trying to be anally retentive about stolen content and IP it just leads to the drama you claim to dislike but seem to thrive and be the center of
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 16:16
by smoth
no IP is just in your head it is a concept.
Actual content is the model files sounds art etc. That which was stolen.
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 16:51
by KDR_11k
More importantly would the news site owner feel good knowing his website is promoting material that is against the law and could possibly make him an accomplice, open to lawsuits?
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 16:55
by smoth
well yeah, but that is up to that guy. The person in charge of the spring site would be the one to say no you can't and yes you can. You'll notice I do not host forums for TA mods.
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 17:28
by Pxtl
smoth wrote:well yeah, but that is up to that guy. The person in charge of the spring site would be the one to say no you can't and yes you can. You'll notice I do not host forums for TA mods.
I think KDR is referring to the actual ISP, the hosting service. Not whoevere the hell is currently paying the bills for clan-sy.com
Re: Keeping IP infringing content off the news
Posted: 13 Mar 2009, 17:35
by lurker
> bills
> closet