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Failed to load

Posted: 01 Mar 2009, 16:47
by Jazcash
Just failed to load my 2 last games. Was 16 players & 16 spec game which I've managed to load before. Spring loaded up and I was ingame and was able to see other players load in but my name was still red and I couldn't chat or do anything.
I played a game before that and loaded normally just fine.

Infolog:

Code: Select all

LogOutput initialized.
Available log subsystems: unit, CollisionVolume, VFS-detail, VFS, ArchiveScanner, mapinfo
Enabled log subsystems: 
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Using script script.txt
using configuration source "C:\Users\JAZCASH\AppData\Local\springsettings.cfg"
OS: Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 1 (build 6001)
Hardware: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+; 3325MB RAM, 6880MB pagefile
Using read-write data directory: C:\Program Files\Spring\SpringB4\Spring\
Scanning: C:\Program Files\Spring\SpringB4\Spring\maps
Scanning: C:\Program Files\Spring\SpringB4\Spring\base
Scanning: C:\Program Files\Spring\SpringB4\Spring\mods
Video mode set to  1440 x 900 / 32 bit
[      0] SDL:  1.2.10
[      0] GL:   2.1.2
[      0] GL:   NVIDIA Corporation
[      0] GL:   GeForce 8400 GS/PCI/SSE2/3DNOW!
[      0] GLEW: 1.4.0
[      0] Connecting to 91.66.184.52:8454 using name Jazcash
[      0] Starting demo recording
[      0] Using map Dworld_V1.smf
[      0] Recording demo demos/20090301_153527_Dworld_V1_0.78.2.sdf
[      0] Using script Commanders
[      0] Using mod Balanced Annihilation V6.81
[      0] Using mod archive BA681 (2).sd7
[      0] Became player 17 (team 8, allyteam 8)
[      0] Parsing unit icons
[      0] Loading all definitions:  0.479000
[      0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[      0] Opening map file
[      0] Loading Map
[      0] Loading detail textures
[      0] Creating overhead texture
[      0] Creating ground shading
[      0] Loading tile file
[      0] Reading tiles
[      0] Reading tile map
[      0] Creating projectile texture
[      0] Number of damage types: 40
[      0] Loading weapon definitions
[      0] Loading unit definitions
[      0] Loading feature definitions
[      0] Creating unit textures
[      0] Initializing map features
[      0] Reading estimate path costs
[      0] Pathing data checksum: 5bdb5684
[      0] Creating sky
[      0] Loading LuaRules
[      0] LUARULES-DRAW  (GADGETS)
[      0] LUARULES-DRAW  (GADGETS)
[      0] Loading LuaGaia
[      0] Loading LuaUI
[      0] Using LUAUI_DIRNAME = LuaUI/
[      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[      0] LuaUI: bound F11 to the widget selector
[      0] LuaUI: bound CTRL+F11 to tweak mode
[      0] Hardware is incompatible with Xray shader requirements
[      0] Failed to load: cmd_no_duplicate_orders.lua  (duplicate name)
[      0] Failed to load: gui_advplayerslist.lua  (duplicate name)
[      0] Failed to load: gui_defenserange.lua  (duplicate name)
[      0] Failed to load: gui_hilight_unit.lua  (duplicate name)
[      0] Failed to load: gui_take_remind.lua  (duplicate name)
[      0] Failed to load: init_start_point_remover.lua  (duplicate name)
[      0] Failed to load: unit_comm_nametags.lua  (duplicate name)
[      0] Failed to load: unit_moho_exploiter.lua  (duplicate name)
[      0] Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
[      0] Loaded widget:  BA Layout           <gui_ba_layout.lua>
[      0] Loaded widget:  Commander Name Tags1.0  <unit_comm_nametags.lua>
[      0] Loaded widget:  HealthBars          <unit_healthbars.lua>
[      0] Loaded widget:  Wisse Layout        <gui_transparent.lua>
[      0] Loaded widget:  Resource Bar Plus v1.1  <gui_resbarplus.lua>
[      0] Loaded widget:  AdvPlayersList      <gui_advplayerslist.lua>
[      0] Loaded widget:  DGunLimit           <gui_limit_dgun.lua>
[      0] Loaded widget:  BuildETA            <gui_build_eta.lua>
[      0] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[      0] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[      0] Loaded widget:  ImmobileBuilder     <unit_immobile_buider.lua>
[      0] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[      0] Loaded widget:  Krow Setup          <unit_krowsetup.lua>
[      0] Loaded widget:  OnlyFightersPatrol  <unit_only_fighters_patrol.lua>
[      0] Loaded widget:  MohoExploiter       <unit_moho_exploiter.lua>
[      0] Loaded widget:  Transporter 2       <unit_transporter_2.lua>
[      0] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[      0] Loaded widget:  DT                  <gui_dt.lua>
[      0] Loaded widget:  Defense Range       <gui_defenseRange.lua>
[      0] Loaded widget:  Ghost Radar v1.11   <unit_ghostRadar.lua>
[      0] Loaded widget:  Comm Marker         <gui_comm_marker.lua>
[      0] Loaded widget:  Improved MetalMakers  <unit_improved_metal_maker.lua>
[      0] Loaded widget:  Mobile Anti Marker  <gui_mobile_anti_marker.lua>
[      0] Loaded widget:  GameTypeInfo        <gui_game_type_info.lua>
[      0] Loaded widget:  Take Reminder       <gui_take_remind.lua>
[      0] Loaded widget:  Start Point Remover  <init_start_point_remover.lua>
[      0] Loaded widget:  Prospector          <gui_prospector.lua>
[      0] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[      0] Loaded widget:  FastSwitch v2.1     <gui_fastswitch.lua>
[      0] Loaded widget:  HighlightUnit       <gui_hilight_unit.lua>
[      0] UpdateWidgetCallIn: bad name: TweakKeyPress
[      0] UpdateWidgetCallIn: bad name: TweakKeyRelease
[      0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[      0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[      0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[      0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[      0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[      0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[      0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[      0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[      0] Loaded widget:  IceUI               <gui_IceUI.lua>
[      0] Loaded widget:  Select n Center!    <gui_center_n_select.lua>
[      0] Loaded widget:  CustomFormations    <unit_customformations.lua>
[      0] LuaUI v0.3
[      0] Finalizing...
[      0] Spring 0.78.2.1 (0.78.2.1-0-g768a2af{@}-s)
[      0] Build date/time: Jan 18 2009 15:45:14
[      0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[      0] Player Jazcash connected with number 17 (client version 0.78.2.1 (0.78.2.1-0-g768a2af{@}-s))
[      0] Player Si_nein connected with number 7 (client version 0.78.2.0 (0.78.2-0-g716ba18{@}-s))
[      0] Player [SMIB]kenbois connected with number 26 (client version 0.78.2.1 (0.78.2.1-0-g768a2af{@}-s))
[      0] Player BrainDamage connected with number 29 (client version 0.78.2.1)
[      0] > <[Friends]PRINCE_doo> im doing my best to get i:/
[      0] Player [Friends]JiZaH connected with number 28 (client version 0.78.2.0 (0.78.2-0-g716ba18{@}-s))
[      0] Player [eXe]zeuchs finished loading and is now ingame
[      0] Player Krono finished loading and is now ingame
[      0] Player ZellSF finished loading and is now ingame
[      0] Player _MrShhH_ finished loading and is now ingame
[      0] Player maimfromaway finished loading and is now ingame
[      0] Player [eXe]andre finished loading and is now ingame
[      0] Player ExTempore finished loading and is now ingame
[      0] Player [Friends]sky finished loading and is now ingame
[      0] Player AJA finished loading and is now ingame
[      0] Player www finished loading and is now ingame
[      0] Player [teh]Beherith[PiRO] finished loading and is now ingame
[      0] Player Mortal_Wombat finished loading and is now ingame
[      0] Player iz3 finished loading and is now ingame
[      0] Player [MMR]chairam finished loading and is now ingame
[      0] Player [HV]kiki finished loading and is now ingame
[      0] [ZellSF] andre
[      0] Player Eatme finished loading and is now ingame
[      0] Player Razzums finished loading and is now ingame
[      0] Player [Friends]JiZaH finished loading and is now ingame
[      0] Player TheBandTheBand finished loading and is now ingame
[      0] Player Si_nein finished loading and is now ingame
[      0] Player AydinTekin finished loading and is now ingame
[      0] Player [HV]taf finished loading and is now ingame
[      0] [ZellSF] does this autohost use the force game speed option still?
[      0] > <Jazcash> Wow
[      0] Player [eXe]adin_panther finished loading and is now ingame
[      0] > <Jazcash> Wtf
[      0] Player TOC finished loading and is now ingame
[      0] Player Jazcash left the game:  timeout
[      0] Lost connection to gameserver
[      0] Path cache hits 0 0%
[      0] Path cache hits 0 0%
[      0] Statistics for UDP connection:
Received: 11604 bytes in 96 packets (120.875 bytes/package)
Sent: 824 bytes in 121 packets (6.80992 bytes/package)
Relative protocol overhead: 1.3216 up, 0.0744571 down
0 incoming packets had been dropped, 0 outgoing packets had to be resent
0 packets were splitted due to MTU

Re: Failed to load

Posted: 01 Mar 2009, 19:54
by BattleMonk
ive had that some times before i think its just random and nothing to worry about