Failed to load
Posted: 01 Mar 2009, 16:47
Just failed to load my 2 last games. Was 16 players & 16 spec game which I've managed to load before. Spring loaded up and I was ingame and was able to see other players load in but my name was still red and I couldn't chat or do anything.
I played a game before that and loaded normally just fine.
Infolog:
I played a game before that and loaded normally just fine.
Infolog:
Code: Select all
LogOutput initialized.
Available log subsystems: unit, CollisionVolume, VFS-detail, VFS, ArchiveScanner, mapinfo
Enabled log subsystems:
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Using script script.txt
using configuration source "C:\Users\JAZCASH\AppData\Local\springsettings.cfg"
OS: Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 1 (build 6001)
Hardware: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+; 3325MB RAM, 6880MB pagefile
Using read-write data directory: C:\Program Files\Spring\SpringB4\Spring\
Scanning: C:\Program Files\Spring\SpringB4\Spring\maps
Scanning: C:\Program Files\Spring\SpringB4\Spring\base
Scanning: C:\Program Files\Spring\SpringB4\Spring\mods
Video mode set to 1440 x 900 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.2
[ 0] GL: NVIDIA Corporation
[ 0] GL: GeForce 8400 GS/PCI/SSE2/3DNOW!
[ 0] GLEW: 1.4.0
[ 0] Connecting to 91.66.184.52:8454 using name Jazcash
[ 0] Starting demo recording
[ 0] Using map Dworld_V1.smf
[ 0] Recording demo demos/20090301_153527_Dworld_V1_0.78.2.sdf
[ 0] Using script Commanders
[ 0] Using mod Balanced Annihilation V6.81
[ 0] Using mod archive BA681 (2).sd7
[ 0] Became player 17 (team 8, allyteam 8)
[ 0] Parsing unit icons
[ 0] Loading all definitions: 0.479000
[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 40
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] Pathing data checksum: 5bdb5684
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] LUARULES-DRAW (GADGETS)
[ 0] LUARULES-DRAW (GADGETS)
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] Failed to load: cmd_no_duplicate_orders.lua (duplicate name)
[ 0] Failed to load: gui_advplayerslist.lua (duplicate name)
[ 0] Failed to load: gui_defenserange.lua (duplicate name)
[ 0] Failed to load: gui_hilight_unit.lua (duplicate name)
[ 0] Failed to load: gui_take_remind.lua (duplicate name)
[ 0] Failed to load: init_start_point_remover.lua (duplicate name)
[ 0] Failed to load: unit_comm_nametags.lua (duplicate name)
[ 0] Failed to load: unit_moho_exploiter.lua (duplicate name)
[ 0] Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
[ 0] Loaded widget: BA Layout <gui_ba_layout.lua>
[ 0] Loaded widget: Commander Name Tags1.0 <unit_comm_nametags.lua>
[ 0] Loaded widget: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget: Wisse Layout <gui_transparent.lua>
[ 0] Loaded widget: Resource Bar Plus v1.1 <gui_resbarplus.lua>
[ 0] Loaded widget: AdvPlayersList <gui_advplayerslist.lua>
[ 0] Loaded widget: DGunLimit <gui_limit_dgun.lua>
[ 0] Loaded widget: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget: Stockpiler <unit_stockpile.lua>
[ 0] Loaded widget: ImmobileBuilder <unit_immobile_buider.lua>
[ 0] Loaded widget: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget: Krow Setup <unit_krowsetup.lua>
[ 0] Loaded widget: OnlyFightersPatrol <unit_only_fighters_patrol.lua>
[ 0] Loaded widget: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget: Transporter 2 <unit_transporter_2.lua>
[ 0] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget: DT <gui_dt.lua>
[ 0] Loaded widget: Defense Range <gui_defenseRange.lua>
[ 0] Loaded widget: Ghost Radar v1.11 <unit_ghostRadar.lua>
[ 0] Loaded widget: Comm Marker <gui_comm_marker.lua>
[ 0] Loaded widget: Improved MetalMakers <unit_improved_metal_maker.lua>
[ 0] Loaded widget: Mobile Anti Marker <gui_mobile_anti_marker.lua>
[ 0] Loaded widget: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget: Start Point Remover <init_start_point_remover.lua>
[ 0] Loaded widget: Prospector <gui_prospector.lua>
[ 0] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget: FastSwitch v2.1 <gui_fastswitch.lua>
[ 0] Loaded widget: HighlightUnit <gui_hilight_unit.lua>
[ 0] UpdateWidgetCallIn: bad name: TweakKeyPress
[ 0] UpdateWidgetCallIn: bad name: TweakKeyRelease
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Loaded widget: IceUI <gui_IceUI.lua>
[ 0] Loaded widget: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget: CustomFormations <unit_customformations.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.78.2.1 (0.78.2.1-0-g768a2af{@}-s)
[ 0] Build date/time: Jan 18 2009 15:45:14
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Player Jazcash connected with number 17 (client version 0.78.2.1 (0.78.2.1-0-g768a2af{@}-s))
[ 0] Player Si_nein connected with number 7 (client version 0.78.2.0 (0.78.2-0-g716ba18{@}-s))
[ 0] Player [SMIB]kenbois connected with number 26 (client version 0.78.2.1 (0.78.2.1-0-g768a2af{@}-s))
[ 0] Player BrainDamage connected with number 29 (client version 0.78.2.1)
[ 0] > <[Friends]PRINCE_doo> im doing my best to get i:/
[ 0] Player [Friends]JiZaH connected with number 28 (client version 0.78.2.0 (0.78.2-0-g716ba18{@}-s))
[ 0] Player [eXe]zeuchs finished loading and is now ingame
[ 0] Player Krono finished loading and is now ingame
[ 0] Player ZellSF finished loading and is now ingame
[ 0] Player _MrShhH_ finished loading and is now ingame
[ 0] Player maimfromaway finished loading and is now ingame
[ 0] Player [eXe]andre finished loading and is now ingame
[ 0] Player ExTempore finished loading and is now ingame
[ 0] Player [Friends]sky finished loading and is now ingame
[ 0] Player AJA finished loading and is now ingame
[ 0] Player www finished loading and is now ingame
[ 0] Player [teh]Beherith[PiRO] finished loading and is now ingame
[ 0] Player Mortal_Wombat finished loading and is now ingame
[ 0] Player iz3 finished loading and is now ingame
[ 0] Player [MMR]chairam finished loading and is now ingame
[ 0] Player [HV]kiki finished loading and is now ingame
[ 0] [ZellSF] andre
[ 0] Player Eatme finished loading and is now ingame
[ 0] Player Razzums finished loading and is now ingame
[ 0] Player [Friends]JiZaH finished loading and is now ingame
[ 0] Player TheBandTheBand finished loading and is now ingame
[ 0] Player Si_nein finished loading and is now ingame
[ 0] Player AydinTekin finished loading and is now ingame
[ 0] Player [HV]taf finished loading and is now ingame
[ 0] [ZellSF] does this autohost use the force game speed option still?
[ 0] > <Jazcash> Wow
[ 0] Player [eXe]adin_panther finished loading and is now ingame
[ 0] > <Jazcash> Wtf
[ 0] Player TOC finished loading and is now ingame
[ 0] Player Jazcash left the game: timeout
[ 0] Lost connection to gameserver
[ 0] Path cache hits 0 0%
[ 0] Path cache hits 0 0%
[ 0] Statistics for UDP connection:
Received: 11604 bytes in 96 packets (120.875 bytes/package)
Sent: 824 bytes in 121 packets (6.80992 bytes/package)
Relative protocol overhead: 1.3216 up, 0.0744571 down
0 incoming packets had been dropped, 0 outgoing packets had to be resent
0 packets were splitted due to MTU