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In game statistic [kills - losses] like TA
Posted: 19 Feb 2009, 14:00
by Falcrum
What you think about this in Spring ? I like it on TA

Re: In game statistic [kills - losses] like TA
Posted: 19 Feb 2009, 14:24
by Jazcash
Falcrum wrote:What you think about this in Spring ? I like it on TA

What about an EXP system? I liked that on Pokemon.
Re: In game statistic [kills - losses] like TA
Posted: 19 Feb 2009, 14:45
by Ashnal
IceUI has a kills / losses counter with satiriks player list
Re: In game statistic [kills - losses] like TA
Posted: 19 Feb 2009, 15:10
by Masure
Ashnal wrote:IceUI has a kills / losses counter with satiriks player list
Beware, should contain viruses and troj
Re: In game statistic [kills - losses] like TA
Posted: 19 Feb 2009, 15:12
by smoth
I liked the ota kills bar. It was a simple thing that you could show/hide but it was fun.
Re: In game statistic [kills - losses] like TA
Posted: 19 Feb 2009, 16:06
by zwzsg
In before "Lua it!"
However, can a widget know about enemy units that die outside your view?
Re: In game statistic [kills - losses] like TA
Posted: 19 Feb 2009, 16:14
by smoth
I don't know. I asked about one a long time ago and I was told unpossible.
Re: In game statistic [kills - losses] like TA
Posted: 19 Feb 2009, 19:32
by Tobi
zwzsg wrote:However, can a widget know about enemy units that die outside your view?
No AFAIK (assuming with view you mean everything in LOS of your allyteam)
Re: In game statistic [kills - losses] like TA
Posted: 19 Feb 2009, 21:12
by TheFatController
Spring.GetTeamStatsHistory might work in unsynced/midgame (haven't tested, too lazy to test)
Re: In game statistic [kills - losses] like TA
Posted: 19 Feb 2009, 23:17
by lurker
Which updates every several seconds, could work well enough.
Re: In game statistic [kills - losses] like TA
Posted: 19 Feb 2009, 23:32
by trepan
Code: Select all
int LuaSyncedRead::GetTeamStatsHistory(lua_State* L)
...
if (!IsAlliedTeam(teamID) && !game->gameOver) {
return 0;
}
...
Re: In game statistic [kills - losses] like TA
Posted: 19 Feb 2009, 23:36
by lurker
So we need a gadget to expose it to the widget.
Re: In game statistic [kills - losses] like TA
Posted: 20 Feb 2009, 13:56
by BaNa
lurker wrote:So we need a gadget to expose it to the widget.
I'd expose my gadget to your widget, if you know what i mean.
Re: In game statistic [kills - losses] like TA
Posted: 23 Feb 2009, 16:37
by Jools
I really like the way this works in OTA, and with risk of asking before finding out, why wouldnd't it work in spring if it works in OTA?
This is one of the best features of OTA, it's a quick way of knowing who is attacking and who is porcing. In OTA you could even hide it with the F4 key.
Re: In game statistic [kills - losses] like TA
Posted: 23 Feb 2009, 16:44
by manolo_
jools u could use iceui-playerinfo to show kills/losses
Re: In game statistic [kills - losses] like TA
Posted: 23 Feb 2009, 16:54
by Jools
manolo_ wrote:jools u could use iceui-playerinfo to show kills/losses
Above it was written it contains malware.
Re: In game statistic [kills - losses] like TA
Posted: 23 Feb 2009, 16:56
by Peet
Jools wrote:manolo_ wrote:jools u could use iceui-playerinfo to show kills/losses
Above it was written it contains
troll
Re: In game statistic [kills - losses] like TA
Posted: 23 Feb 2009, 17:02
by Jools
Peet wrote:Jools wrote:manolo_ wrote:jools u could use iceui-playerinfo to show kills/losses
Above it was written it contains
troll
Welcome to the forum to you too.
Re: In game statistic [kills - losses] like TA
Posted: 23 Feb 2009, 17:04
by Peet
It would seem you have misunderstood me...Masure was just trolling with reference to certain events of late. IceUI does not contain malware.
Re: In game statistic [kills - losses] like TA
Posted: 23 Feb 2009, 17:06
by Jools
Ok, yes, I misunderstood both you and masure. I'll check out IceUI later. Thanks.