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Reclaiming

Posted: 18 Feb 2009, 21:19
by BattleMonk
I dunno if its been suggested before but I find it very annoying when im playing a map like small supreme battlefield with lots of trees and im trying to reclaim wreckages and it just keeps reclaiming trees I think it would be better if there was an option to choose wether you want to reclaim energy or metal so u can set ur cons to reclaim all the metal in 1 rather than having to select each wreckage 1 by 1 cos trees are in the way.

Re: Reclaiming

Posted: 18 Feb 2009, 21:22
by Otherside
im sure its been done b4

there was a thread about this

and this should be in lua forum

Re: Reclaiming

Posted: 18 Feb 2009, 21:38
by Jazcash
BattleMonk wrote:I dunno if its been suggested before but I find it very annoying when im playing a map like small supreme battlefield with lots of trees and im trying to reclaim wreckages and it just keeps reclaiming trees I think it would be better if there was an option to choose wether you want to reclaim energy or metal so u can set ur cons to reclaim all the metal in 1 rather than having to select each wreckage 1 by 1 cos trees are in the way.
Was thinking about this too. I tried one reclaim widget recently and it doesn't really allow you to choose what to reclaim but it just reclaims one or the other and also it does it in a weird take as long as you can fashion.

Sorry if I'm mistaken but I don't know of any other widget that allows you to reclaim whatever you choose. A smart widget where E or M is reclaimed depending on what your stalling on would be nice.

Re: Reclaiming

Posted: 20 Feb 2009, 13:05
by manolo_
the reclaim widget works fine for me, when u reclaim a tree and make then that circle, the con will reclaim just e-stuff (same for M)

Re: Reclaiming

Posted: 24 Feb 2009, 01:10
by Warlord Zsinj
In Supcom and IIRC OTA too, placing con units on patrol would make them only reclaim things that you did not have full storage of. I can't remember if spring con units have the same functionality, but if they don't, it would be a good thing to include...

Re: Reclaiming

Posted: 24 Feb 2009, 01:15
by Pxtl
Even in OTA they'd get stuck if they found a construction to assist - it was annoying - you're stalling, set a guy on patrol, and he goes and helps the nearby HLT you're building... when the whole reason you put him on patrol was to fetch some metal for that HLT.

Re: Reclaiming

Posted: 24 Feb 2009, 13:20
by very_bad_soldier
manolo_ wrote:the reclaim widget works fine for me, when u reclaim a tree and make then that circle, the con will reclaim just e-stuff (same for M)
Interesting, which one is it?