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why dont lobby...

Posted: 16 Jan 2009, 22:47
by caldera
why dont lobby autoupdates the fixed exe-files for current version like it did with the current release? There is no way to see if someone has fixed his spring until he crashes on launching certain big games and thats annoying...

Re: why dont lobby...

Posted: 16 Jan 2009, 23:08
by Spawn_Retard
Because apparently it takes a lot of people to do this. (pssst, its a lie, but dont let the devs hear i told you.)

Re: why dont lobby...

Posted: 16 Jan 2009, 23:19
by imbaczek
hey, updating the exe is something easy, but it requires either help from Licho and his springdownloader _or_ a new lobby server (as in, new software which is written but not deployed.)

i'm +1 on any way of deploying unsynced exes in a simpler way than during normal release.

Re: why dont lobby...

Posted: 17 Jan 2009, 19:50
by Licho
I would rather support even for synced exe's - full multi engine support if possible.