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Weird gfx after last update- nanospray, smoke, explosions+++

Posted: 13 Jan 2009, 17:36
by bobbelurman
oh and i aint gettin radar blips on main map, just on minimap. I tried to change the ground decals to 0 in settings, which as far as i could tell was the only setting that was changed during update. any1?

bobbelurman

edit: screenshots per command of honorable moderator Braindamage
edit2: confirmed ground decals and pixelbuffer thingy are disabled, per request of great helpful moderator Braindamage
edit3: informing that graphics hardware is of make ATI Radeon Mobility, thanks to Braindamage

Re: Weird gfx after last update- nanospray, smoke, explosions+++

Posted: 19 Jan 2009, 01:52
by zwzsg
Do you have unit reflectivity on?

As it looks like the bug I have since 0.78 with unit reflectivity on:
http://spring.clan-sy.com/mantis/view.php?id=1288

Re: Weird gfx after last update- nanospray, smoke, explosions+++

Posted: 06 Feb 2009, 12:10
by LordLemmi
What mod are you using, i know you will get this error when you hit the spring texture memory , i had the same and had to figure it out by myself.
I hope i helped you.
If this happends on all mods you have, than no idea !