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a game crash log

Posted: 28 Dec 2008, 23:14
by Gota
Video mode set to 1280 x 1024 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.8086 Release
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI Radeon HD 4800 Series
[ 0] GLEW: 1.4.0
[ 0] Connecting to local server using number 0
[ 0] Became player 0
[ 0] Using map Speed_Ball_10x10.smf
[ 0] Recording demo demos/20081229_000328_Speed_Ball_10x10_0.77b5 (spring_0.77b5-R6842).sdf
[ 0] Using script Commanders
[ 0] Using mod Supreme Annihilation U V1.0
[ 0] Connecting to server .
[ 0] Parsing unit icons
[ 0] WARNING: removed fatshrew unitDef, missing model file (FatShrew)
[ 0] WARNING: removed talms unitDef, missing model file (TALMS)
[ 0] WARNING: removed rwz-mkl-tws6 unitDef, missing model file (RWZ-MKL-TWS)
[ 0] WARNING: removed fatshrew_laser weaponDef, missing model
[ 0] Loading all definitions: 0.459000
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 41
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Couldnt find wreckage info in my ass xd
[ 0] Unknown map feature type in my ass xd
[ 0] Reading estimate path costs (1 thread)
[ 0] Pathing data checksum: 6ef1190e
[ 0] Loading LuaRules
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/commoption.lua
[ 0] gf1 = LuaRules/Gadgets/share_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_explosion_spawner.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/commoption.lua
[ 0] gf2 = LuaRules/Gadgets/share_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_explosion_spawner.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] Loaded gadget: ShareControl <share_control.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: Commander Options <commoption.lua>
[ 0] Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/commoption.lua
[ 0] gf1 = LuaRules/Gadgets/share_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_explosion_spawner.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/commoption.lua
[ 0] gf2 = LuaRules/Gadgets/share_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_explosion_spawner.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] Loaded gadget: ShareControl <share_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: Commander Options <commoption.lua>
[ 0] Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] ahoj
[ 0] Loaded widget: MexUpg Helper <helper.lua>
[ 0] Loaded widget: HealthBars <unit_healthbars.lua>
[ 0] Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
[ 0] Loaded widget: SA Layout <gui_sa_layout.lua>
[ 0] Loaded widget: Commander Name Tags 1.6 <unit_comm_nametags.lua>
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side core.
[ 0] No SidePic in the mod for side core.
[ 0] No SidePic in the mod for side arm.
[ 0] Loaded widget: AdvPlayersList <gui_advplayerslist.lua>
[ 0] Loaded widget: CommanderEndStatus <gui_comm_status.lua>
[ 0] Loaded widget: DGunLimit <gui_limit_dgun.lua>
[ 0] Loaded widget: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget: Don't Shoot <unit_dontshoot.lua>
[ 0] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget: ImmobileBuilder <unit_immobile_buider.lua>
[ 0] Loaded widget: DontMove <unit_dontmove.lua>
[ 0] MohoExploiter widget disabled for spectators
[ 0] Loaded widget: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget: Stockpiler <unit_stockpile.lua>
[ 0] Loaded widget: Autoquit <autoquit.lua>
[ 0] Loaded widget: idlebuildersNEW <gui_idle_builders_new.lua>
[ 0] Loaded widget: MinimapEvents <minimap_events.lua>
[ 0] <DefenseRange> Unknown mod, using BA settings. Good Luck!
[ 0] Loaded widget: Defense Range v4.13 <gui_defenserange.lua>
[ 0] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget: Take Reminderv2.2 <gui_take_remind.lua>
[ 0] Loaded widget: Start Point Remover <init_start_point_remover.lua>
[ 0] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget: CustomFormations <unit_customformations.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.77b5 (spring_0.77b5-R6842)
[ 0] Build date/time: Oct 21 2008 20:12:02
[ 0] Upgrade pairs registered
[ 0] New connection established in 0 (wanted number was 0)
[ 0] New connection established in 1 (wanted number was 1)
[ 0] New connection established in 4 (wanted number was 4)
[ 0] New connection established in 2 (wanted number was 2)
[ 0] New connection established in 3 (wanted number was 3)
[ 0] Player [AT]BasiC joined as 0
[ 0] Player Llamadeus joined as 2
[ 0] Player [MARS]Xerio joined as 3
[ 0] Player [PinK]FunkyMonkey joined as 1
[ 0] Player Aegitated joined as 4
[ 0] GameID: bef757495ab5a4d71069396918c4b636
[ 60] <DefenseRange> Spectator mode. Widget removed.
[ 159] <Aegitated> hah only stars play SA
[ 7668] Rocko: Can't reach destination!
[ 8480] Flea: Can't reach destination!
[ 8480] Flea: Can't reach destination!
[ 8520] Flea: Can't reach destination!
[ 8520] Flea: Can't reach destination!
[ 9418] [[AT]BasiC] stuff dont shoto throug hstuff
[ 9963] <Llamadeus> oh fuuuck
[ 10050] Team2 ([MARS]Xerio) had a mind so fine that no idea could violate it.
[ 11328] Sharpshooter: Can't reach destination!
[ 11328] Sharpshooter: Can't reach destination!
[ 11478] Sharpshooter: Can't reach destination!
[ 11478] Sharpshooter: Can't reach destination!
[ 11478] Sharpshooter: Can't reach destination!
[ 11478] Sharpshooter: Can't reach destination!
[ 11479] Sharpshooter: Can't reach destination!
[ 11479] Sharpshooter: Can't reach destination!
[ 11526] Sharpshooter: Can't reach destination!
[ 11526] Sharpshooter: Can't reach destination!
[ 12228] Sharpshooter: Can't reach destination!
[ 12228] Sharpshooter: Can't reach destination!
[ 12228] Sharpshooter: Can't reach destination!
[ 12228] Sharpshooter: Can't reach destination!
[ 12244] Sharpshooter: Can't reach destination!
[ 12244] Sharpshooter: Can't reach destination!
[ 12260] Sharpshooter: Can't reach destination!
[ 12260] Sharpshooter: Can't reach destination!
[ 12324] Sharpshooter: Can't reach destination!
[ 12324] Sharpshooter: Can't reach destination!
[ 12408] Sharpshooter: Can't reach destination!
[ 12408] Sharpshooter: Can't reach destination!
[ 12423] Sharpshooter: Can't reach destination!
[ 12423] Sharpshooter: Can't reach destination!
[ 12548] Sharpshooter: Can't reach destination!
[ 12548] Sharpshooter: Can't reach destination!
[ 12564] Sharpshooter: Can't reach destination!
[ 12564] Sharpshooter: Can't reach destination!
[ 12885] Sharpshooter: Can't reach destination!
[ 12885] Sharpshooter: Can't reach destination!
[ 12929] Sharpshooter: Can't reach destination!
[ 12929] Sharpshooter: Can't reach destination!
[ 12949] Sharpshooter: Can't reach destination!
[ 12949] Sharpshooter: Can't reach destination!
[ 12981] Sharpshooter: Can't reach destination!
[ 12981] Sharpshooter: Can't reach destination!
[ 12982] Sharpshooter: Can't reach destination!
[ 12982] Sharpshooter: Can't reach destination!
[ 13233] Sharpshooter: Can't reach destination!
[ 13233] Sharpshooter: Can't reach destination!
[ 13236] Sharpshooter: Can't reach destination!
[ 13236] Sharpshooter: Can't reach destination!
[ 13301] Sharpshooter: Can't reach destination!
[ 13301] Sharpshooter: Can't reach destination!
[ 13301] Sharpshooter: Can't reach destination!
[ 13301] Sharpshooter: Can't reach destination!
[ 13762] Aegitated added point: oh lol
[ 14630] Spring 0.77b5 (spring_0.77b5-R6842) has crashed.
[ 14630] Exception: Access violation (0xc0000005)
[ 14630] Exception Address: 0x00000500
[ 14630] DLL information:
[ 14630] 0x00400000 spring
[ 14630] 0x7c900000 ntdll
[ 14630] 0x7c800000 kernel32
[ 14630] 0x77dd0000 ADVAPI32
[ 14630] 0x77e70000 RPCRT4
[ 14630] 0x77fe0000 Secur32
[ 14630] 0x73f10000 dsound
[ 14630] 0x77c10000 msvcrt
[ 14630] 0x774e0000 ole32
[ 14630] 0x77f10000 GDI32
[ 14630] 0x7e410000 USER32
[ 14630] 0x77c00000 VERSION
[ 14630] 0x76b40000 WINMM
[ 14630] 0x68b20000 GLU32
[ 14630] 0x5ed00000 OPENGL32
[ 14630] 0x73760000 DDRAW
[ 14630] 0x73bc0000 DCIMAN32
[ 14630] 0x76c90000 IMAGEHLP
[ 14630] 0x6fbc0000 mingwm10
[ 14630] 0x7c9c0000 SHELL32
[ 14630] 0x77f60000 SHLWAPI
[ 14630] 0x71ad0000 WSOCK32
[ 14630] 0x71ab0000 WS2_32
[ 14630] 0x71aa0000 WS2HELP
[ 14630] 0x6ed80000 glew32
[ 14630] 0x10000000 SDL
[ 14630] 0x7c340000 MSVCR71
[ 14630] 0x00df0000 DevIL
[ 14630] 0x66fc0000 freetype6
[ 14630] 0x61b80000 zlib1
[ 14630] 0x003e0000 ILU
[ 14630] 0x76390000 IMM32
[ 14630] 0x629c0000 LPK
[ 14630] 0x74d90000 USP10
[ 14630] 0x773d0000 comctl32
[ 14630] 0x5d090000 comctl32
[ 14630] 0x74720000 MSCTF
[ 14630] 0x755c0000 msctfime
[ 14630] 0x69030000 atioglxx
[ 14630] 0x71a50000 mswsock
[ 14630] 0x662b0000 hnetcfg
[ 14630] 0x71a90000 wshtcpip
[ 14630] 0x76c30000 WINTRUST
[ 14630] 0x77a80000 CRYPT32
[ 14630] 0x77b20000 MSASN1
[ 14630] 0x72d20000 wdmaud
[ 14630] 0x72d10000 msacm32
[ 14630] 0x77be0000 MSACM32
[ 14630] 0x77bd0000 midimap
[ 14630] 0x73ee0000 KsUser
[ 14630] 0x59a60000 DBGHELP
[ 14630] Stacktrace:
[ 14630] (0) Unknown [0x00000500]
[ 14630] (1) D:\games\Spring\spring.exe [0x00A61471]
[ 14630] (2) D:\games\Spring\spring.exe [0x00C5DC87]
[ 14630] (3) D:\games\Spring\spring.exe [0x005F4519]
[ 14630] (4) D:\games\Spring\spring.exe [0x00875B6D]
[ 14630] (5) D:\games\Spring\spring.exe [0x00888BD0]
[ 14630] (6) D:\games\Spring\spring.exe [0x0088E22C]
[ 14630] (7) D:\games\Spring\spring.exe [0x0088F393]
[ 14630] (8) D:\games\Spring\spring.exe [0x00B64383]
[ 14630] (9) D:\games\Spring\spring.exe [0x00A2F730]
[ 14630] (10) C:\WINDOWS\system32\msvcrt.dll(endthreadex+0xa9) [0x77C3A3B0]
[ 14630] (11) C:\WINDOWS\system32\kernel32.dll(GetModuleFileNameA+0x1b4) [0x7C80B713]


whats this about?

Re: a game crash log

Posted: 28 Dec 2008, 23:37
by Gota
Is it spring's fault? or is it my system?
This was during an intense speed balls game with tons of units and nanos.