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The most balanced mod/game in spring
Posted: 17 Dec 2008, 22:25
by Regret
DOWNLOAD LINK
One self replicating unit, one goal.
Re: The most balanced mod/game in spring
Posted: 17 Dec 2008, 22:36
by bobthedinosaur
you probably could have made it less than a meg, if you used another TA mod as a base file
Re: The most balanced mod/game in spring
Posted: 17 Dec 2008, 23:04
by Pxtl
Is the unit the Castro? Is the goal to try and lag-out the other player's machine? To draw profane images into the map with hundreds of Castros?
Come on, man, we need more info!
Re: The most balanced mod/game in spring
Posted: 17 Dec 2008, 23:06
by Gota
Dude add a mega gator that can build other mega gators and regular gators but stop regular gators from building gators and this mod is win.
Re: The most balanced mod/game in spring
Posted: 17 Dec 2008, 23:39
by Regret
Gota wrote:Dude add a mega gator that can build other mega gators and regular gators but stop regular gators from building gators and this mod is win.
hahahah thats a great idea :D
Re: The most balanced mod/game in spring
Posted: 17 Dec 2008, 23:55
by Gota
Oh and make mega gators have a big build time,relatively.
Re: The most balanced mod/game in spring
Posted: 18 Dec 2008, 02:36
by Beherith
Everyone knows gators are OP. Nerf them. This mod is epic imba.
Re: The most balanced mod/game in spring
Posted: 19 Dec 2008, 05:04
by REVENGE
And thus I will be first to maek
GATOR MOD VS. FLASH SPAEM.
Re: The most balanced mod/game in spring
Posted: 19 Dec 2008, 05:27
by Argh
Hmm... this is basically the first version of NanoBlobs

Re: The most balanced mod/game in spring
Posted: 19 Dec 2008, 12:16
by Gota
Only this is good.