Page 1 of 1
UH for Spring
Posted: 12 Jul 2005, 05:34
by Grumble
Has there been a conversion done of UH yet? If so, can I please be directed to it? Thanks.
Posted: 12 Jul 2005, 06:39
by Neuralize
Not yet. Spring needs directional factories and some armor business (?) for a correct "port".
Posted: 12 Jul 2005, 07:14
by Gnomre
Enh... just do the directional factories the UH way... and yet again, FLOZi figured out the whole armor thing... It should only take someone a weekend of work, tops.
Posted: 15 Jul 2005, 16:33
by zwzsg
I think directionnal factories could be done using the dgun button to turn. Having four version of each factories seem a very bad solution to me. But you'd need exits on four cardinal points since the yardmap won't turn.
Posted: 16 Jul 2005, 10:10
by Neuralize
Rotating buildings?

Posted: 17 Jul 2005, 20:44
by mongus
rotating buildings... like a new unit based on a buiding... that rotates, facing its gate in the direction the first move order queued to the units exiting of it is given?
in short, the gate points to the point units leaving the lab will walk to.
(sorry for hijacking the idea)
Posted: 17 Jul 2005, 21:25
by Min3mat

that would rock. i liked UH for the way you could have factories facing up/down/left/right. but that would ROCK