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FPS drop problem

Posted: 24 Nov 2008, 03:39
by ==Troy==
System : Windows Vista

Hardware :
CPU : 2.4 Ghz dual Core
GPU : Geforce 8600 GT CDDR3 256MB
RAM : 4GB DDR2
Updated drivers

Game :
BA 6.5 DSD/other maps

Problem :
FPS considerably drops upon an explosion of a mine, roach bot, commander, or in some cases due to dgun usage.

FPS drops for 5-300 seconds after the event. Moving the screen to an empty part of the map sometimes fixes the problem. Zooming out/in sometimes helps too.

If the explosion happened outside of the viewport, FPS is not affected.


Edit : everything is set to lowest quality, besides the 3D trees and lua shaders. Turning them off did not help either.

Re: FPS drop problem

Posted: 25 Nov 2008, 17:17
by zerver
Sounds like you have the problem caused by the "optimized threading" setting in the nvidia control panel.
Turn it off...