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Advertising
Posted: 11 Nov 2008, 14:15
by Gota
We need to appoint someone to do advertising.
This would include sending invitations to all kinds of websites that have a free games section.
This also means adding either banners or a list of friends to the spring website and exchange links with other free projects.
I'd do it seriously but there needs to be some cooperation between the person who is actively working towards making spring more well known and other various people in the Spring community.
Spring is composed of many projects and maybe some want to get attention on their own so that needs to be taken into consideration.
Are there any people willing to take such a responsibility?
Or at least want to help out by at least doing some pin point advertising and communicating with websites and arranging some reviews or just exposure in different places.
Such efforts can be centralized to this or any other forum thread to act as a place where we can discuss how to approach this problem in general and where people can tell each other about their exact intentions,and also,how and what are they doing,so that everyone knows exactly whats going on.
Re: Advertising
Posted: 11 Nov 2008, 14:23
by det
# Learn more about CA here
http://trac.caspring.org/wiki/CaIntro.
# Have you seen the fast fighters/tossing bombers in CA yet?
# Play any map with any number of players, CA's Metal Multiplier mod option means you can always ensure there is just the right amount of metal for everyone.
# Play at your own pace: Change the gameplay with unit speed and damage multipliers.
# Commander has starting "boost" - his own resources he can spend quickly. You can have 3 peewees rushing to enemy 15s into a game!
# Join CA - faster, smarter, nicer.
# Join CA, a mod from the team that created Chickens, the Custom Formations widget, the Attack AoE widget and a lot more!
# Join CA, a mod from the team that created the majority of BA's widgets!
Re: Advertising
Posted: 11 Nov 2008, 14:35
by Hoi
# Join CA, a mod from the team that created the majority of BA's widgets!
Lol
Re: Advertising
Posted: 11 Nov 2008, 14:37
by AF
Gota wrote:We need to appoint someone to do advertising.
This would include sending invitations to all kinds of websites that have a free games section.
This si done by many community members but 99% of cases they refuse to list spring because of TA content and the fear of Ataris wrath. Better safe than sorry is the motto.
Gota wrote:
This also means adding either banners
I did this and made a big song and dance, the community response was to deliberately flout it and call me a Nazi. You can find a large quantity of banners and media on my website in various formats.
Gota wrote: or a list of friends to the spring website and exchange links with other free projects.
I started a thread last week asking for links to pool together the spring websites and increase the connectedness of our sites so we could recreate the OTA network that held many users surfing community sites for hours. This effort was derailed and quickly became an unrelated discussion.
Gota wrote:
I'd do it seriously but there needs to be some cooperation between the person who is actively working towards making spring more well known and other various people in the Spring community.
Spring is composed of many projects and maybe some want to get attention on their own so that needs to be taken into consideration.
I tried to put this view across, and made blog posts, the response was that I was attacked, or accused of wanting to destroy BA or *A content.
I would take this time to point out that some projects have given up on the idea of using the spring community as their primary outlet, and have launched sites and intend to market outside as they should do.
These people should be commended for demonstrating a modicum of common sense. However I will not mention who and nor should anyone else as listing them inevitably causes flame threads over 'but we're also doing this' which is another problem that needs fixing
Gota wrote:
Are there any people willing to take such a responsibility?
Or at least want to help out by at least doing some pin point advertising and communicating with websites and arranging some reviews or just exposure in different places.
Neddiedrow started the community initiative but he lacks the time to do it single handedly and his personal commitments in real life have been increasing, this coupled with the community itself attacking various other efforts to help has greatly hampered efforts.
Gota wrote:
Such efforts can be centralized to this or any other forum thread to act as a place where we can discuss how to approach this problem in general and where people can tell each other about their exact intentions,and also, how and what are they doing,so that everyone knows exactly whats going on.
At the end of the day, the spring engine cannot effectively be marketed as a game ebcause it si not a game, it is a game engine. We should be supporting the projects built on top of spring to ascend into fully fledged game projects. "I don't have time to do it" is a pathetic excuse, and no content developer should be able to say that, primarily
because they shouldn't have to do it themselves, and we as a community can help with that
# Learn more about CA here
http://trac.caspring.org/wiki/CaIntro.
# Have you seen the fast fighters/tossing bombers in CA yet?
# Play any map with any number of players, CA's Metal Multiplier mod option means you can always ensure there is just the right amount of metal for everyone.
# Play at your own pace: Change the gameplay with unit speed and damage multipliers.
# Commander has starting "boost" - his own resources he can spend quickly. You can have 3 peewees rushing to enemy 15s into a game!
# Join CA - faster, smarter, nicer.
# Join CA, a mod from the team that created Chickens, the Custom Formations widget, the Attack AoE widget and a lot more!
# Join CA, a mod from the team that created the majority of BA's widgets!
All fine and dandy but at the end of the day CA is not much of an improvement over BA once you remove the actual ingame stuff from the equation. It doesn't matter how well balanced or gameplay it is, after all these are not points that a consumer will understand when confronted with a bland box with no artwork and the words 'CA' on the spine in a store, why should they download spring to get CA?
Re: Advertising
Posted: 11 Nov 2008, 17:02
by BattleMonk
i've put spring on some gaming websites. would be helpful if there was a screenshot in the screenshot section which captures everything and all the good bits in spring.
Re: Advertising
Posted: 11 Nov 2008, 17:04
by det
AF wrote:All fine and dandy but at the end of the day CA is not much of an improvement over BA once you remove the actual ingame stuff from the equation. It doesn't matter how well balanced or gameplay it is, after all these are not points that a consumer will understand when confronted with a bland box with no artwork and the words 'CA' on the spine in a store, why should they download spring to get CA?
# No hidden special damages, no exceptions, no compromises - CA!
# No random prices, all units costs are metal=energy=time.
# Having a bad day? Did your base get DGunned? Tired of Commander drama? Try various Commander starts in CA.
# CA is made of pure modtonium, other mods contain up to 30% impurities: zinc, copper, silver, and fail.
# Learn more about CA here
http://trac.caspring.org/wiki/CaIntro.
# Have you seen the fast fighters/tossing bombers in CA yet?
# Play any map with any number of players, CA's Metal Multiplier mod option means you can always ensure there is just the right amount of metal for everyone.
Re: Advertising
Posted: 11 Nov 2008, 17:09
by Hoi
# Play any map with any number of players, CA's Metal Multiplier mod option means you can always ensure there is just the right amount of metal for everyone.
Speedmetal's #1 enemy!
Re: Advertising
Posted: 11 Nov 2008, 21:43
by Gota
det wrote:AF wrote:All fine and dandy but at the end of the day CA is not much of an improvement over BA once you remove the actual ingame stuff from the equation. It doesn't matter how well balanced or gameplay it is, after all these are not points that a consumer will understand when confronted with a bland box with no artwork and the words 'CA' on the spine in a store, why should they download spring to get CA?
# No hidden special damages, no exceptions, no compromises - CA!
# No random prices, all units costs are metal=energy=time.
# Having a bad day? Did your base get DGunned? Tired of Commander drama? Try various Commander starts in CA.
# CA is made of pure modtonium, other mods contain up to 30% impurities: zinc, copper, silver, and fail.
# Learn more about CA here
http://trac.caspring.org/wiki/CaIntro.
# Have you seen the fast fighters/tossing bombers in CA yet?
# Play any map with any number of players, CA's Metal Multiplier mod option means you can always ensure there is just the right amount of metal for everyone.
What is this?
are you using the thread to advertise CA?
What person who never played spring will know what the fuck you are talking about?
and what experienced player in spring doesn't know that all that you have listed exists already in other mods and doesn't necessarily make gameplay better.
Save all this crap to main channel in the lobby please.
If this is a joke it is a poor one.
Re: Advertising
Posted: 11 Nov 2008, 22:50
by smoth
det wrote:
# CA is made of pure modtonium, other mods contain up to 30% impurities: zinc, copper, silver, and fail.
you are doing it wrong, gundam has minovsky polution

Re: Advertising
Posted: 12 Nov 2008, 01:13
by CarRepairer
smoth wrote:det wrote:
# CA is made of pure modtonium, other mods contain up to 30% impurities: zinc, copper, silver, and fail.
you are doing it wrong, gundam has minovsky polution

I am intrigued, what is minovsky polution?
Re: Advertising
Posted: 12 Nov 2008, 01:18
by Peet
Minovsky particles in the crazy gundam universe. They block electromagnetic waves in most spectrums except for visible light IIRC.
Re: Advertising
Posted: 12 Nov 2008, 01:37
by [TS]Lollocide
1. Play CA
2. ????
3. Now you have aids.
4. ???
5. PROFIT.
Re: Advertising
Posted: 12 Nov 2008, 02:54
by Warlord Zsinj
CA. RESISTANCE IS FUTILE.
dare I say that the visual similarities between the artistic approach of the borg and CA are striking? >_>
Re: Advertising
Posted: 12 Nov 2008, 03:14
by Gota
Borg is nicer.
Re: Advertising
Posted: 12 Nov 2008, 03:18
by Tribulexrenamed
[quote]ARTISTIC APPROACH[/quote]
Which one? there are 100s of those in CA.
Re: Advertising
Posted: 12 Nov 2008, 04:05
by Warlord Zsinj
... that was my point

Re: Advertising
Posted: 12 Nov 2008, 13:29
by pintle
I've already volunteered for one project in order to write up advertising/ news posts for them.
Not to blow my own trumpet in any way, but i am fairly eloquent, and have been lurking this community for some time without making any meaningful contribution.
I would be more than happy to throw together some introductory text for spring and its component "content packages" but am loathe to edit a wiki which is hard to find and barely used, or similarly to write 1000s of words for a mod that changes design direction, or has no clear intended outlet for the work.
If the community asserts that there is a need for x writing, then im willing to do it; just let me know what needs doing.
Re: Advertising
Posted: 12 Nov 2008, 17:21
by Gota
Pintle why don't you?
what would be excellent is to get spring to be reviewed by a well known website.
You can just talk about XTA even and mention that it runs on an engine with a few other mods as well.
Doesn't matter.
any kind of advertisement,if it is positive,will do good.
We need to contact such websites and try and get some of the projects or the whole engine to be shown on them in some free games section or something similar.
I have sent an email to a website,megagames.com explaining shortly about spring's characteristics and history as a 3d engine and what is currently going on.
I invited them to take interest and see if its a worthy candidate to be reviewed by them.
Re: Advertising
Posted: 12 Nov 2008, 18:03
by Tribulexrenamed
xta is the only thing worth advertising.
If you need an eloquently phrased psychological attack to convert large numbers of people to Spring players i could certainly formulate a few.
Re: Advertising
Posted: 12 Nov 2008, 18:15
by PicassoCT
We need a professional Historican who works his way through all those Advertise Spring Threads... Unfortunatly we have no money to pay on..
Let´s Brainstorm, fill white Forumpapers with Inky lines.. it may be at least end ass intersting Toilettpaper
