Page 1 of 1
AutoShare resources only with selected players?
Posted: 10 Nov 2008, 17:21
by TradeMark
In big team games its useless to automatically share your energy to everyone if someone is asking for E, since it gets split between all team players?
Would be fucking awesome if i could select from list to who i will share energy or metal.
To make it better, it should have at least 2 presets, "default" and the other. So i can fast switch when someone really needs energy, and i wont be clicking 10 player names off and selecting just one..
Re: AutoShare resources only with selected players?
Posted: 10 Nov 2008, 17:45
by pintle
Some modification of the "h" interface (im thinking maybe a dropdown/rollover menu) with resource share bars similar to the main HUD would be epic win.
Re: AutoShare resources only with selected players?
Posted: 10 Nov 2008, 23:12
by Tribulexrenamed
Iceui: click their resourcebar.
Iceui really is so much more than the useless fps-eating widget people make it out to be.
Re: AutoShare resources only with selected players?
Posted: 10 Nov 2008, 23:31
by TradeMark
Tribulex wrote:Iceui: click their resourcebar.
Iceui really is so much more than the useless fps-eating widget people make it out to be.
we need something which everyone has in default installation and in any mod.
Re: AutoShare resources only with selected players?
Posted: 27 Nov 2008, 05:33
by Ashnal
In the mean time, I hope Mel can improve performance and make it mod archive compatible so CA could include it.
Re: AutoShare resources only with selected players?
Posted: 01 Dec 2008, 16:59
by Beherith
Marmoth's advplayerslist supports this feature. Just click on the red expand arrow in the top right corner of the widget, and you can share e fast to anyone on your team.
Re: AutoShare resources only with selected players?
Posted: 01 Dec 2008, 17:13
by TradeMark
Please dont tell me where to download that, it would be too useful for me.
Re: AutoShare resources only with selected players?
Posted: 01 Dec 2008, 19:41
by ZellSF
It's included in most mods...
Re: AutoShare resources only with selected players?
Posted: 01 Dec 2008, 20:00
by Pressure Line
ZellSF wrote:It's included in most mods...
Even BA!
its also the 5th thread in the lua forum.
http://spring.clan-sy.com/phpbb/viewtop ... 23&t=15820 didnt even need to use search.
Re: AutoShare resources only with selected players?
Posted: 01 Dec 2008, 20:29
by TradeMark
it is in BA? i cant see the resource bars from my allies there...
Re: AutoShare resources only with selected players?
Posted: 01 Dec 2008, 20:59
by ZellSF
Beherith didn't say it shows the resource bars from allies.
Re: AutoShare resources only with selected players?
Posted: 01 Dec 2008, 21:21
by TradeMark
so i need to continously click share button if i wanna share to some ally?
or can it automatically share to selected allies my unused energy?
Re: AutoShare resources only with selected players?
Posted: 02 Dec 2008, 13:36
by Beherith
True, it doesnt show ally resource bars or autoshare, its just much simple than pressing H
Re: AutoShare resources only with selected players?
Posted: 11 Dec 2008, 22:51
by REVENGE
Marmoth's system isn't as intuitive as can be. I'm working on something which will allow you to request a certain amount of resources from all players, or perhaps a better emergency e share widget. For example, if you're stalling badly for dgun e, a button will pop up on your allies' screens allowing them to start sharing you energy.
Anyways, something along the lines of easier "H" dialog box interaction. Feel free to best me if you have the time, as I have very limited time to work on my implementation.
Also, customizable zones for autosharing units to allies.
Re: AutoShare resources only with selected players?
Posted: 12 Dec 2008, 00:11
by TradeMark
emergency button sounds neat, 50% the time i need fast E for dgun, nobody is sharing and i get boom

Re: AutoShare resources only with selected players?
Posted: 12 Dec 2008, 16:37
by REVENGE
In emergency situations, you need a fast one-click response. That's why a simple share button makes sense, as opposed to having to bring up a separate interface, locate the player, allocate resources manually, then share.