Crash when shutting down game - AI Interface changed?
Posted: 23 Oct 2008, 19:25
I noticed AAI suddenly crashes when closing the game; crash occurs in the destructor, when calling
(to get the path where AAI can store its "learning" data)
This has not been a problem before, so I guess there must have been some changes to the AI Interface.
Code: Select all
ai->cb->GetValue(AIVAL_LOCATE_FILE_W, filename);
This has not been a problem before, so I guess there must have been some changes to the AI Interface.