Crazy idea- a Sharpen shader
Posted: 18 Oct 2008, 11:15
Um, just had this crazy idea...
I know that people have made working bloom shaders... so I was thinking to myself, "why not a sharpen operation, to give better contrast values on screens at lower resolutions?".
At any rate, this may be an OK algorithm to try (it has some other stuff in there that might be cool, too)...
http://www.skywar.org/wiki/index.php/GLSL
I know that people have made working bloom shaders... so I was thinking to myself, "why not a sharpen operation, to give better contrast values on screens at lower resolutions?".
At any rate, this may be an OK algorithm to try (it has some other stuff in there that might be cool, too)...
http://www.skywar.org/wiki/index.php/GLSL