Map texture errors -resolved-
Posted: 14 Oct 2008, 20:24
- PBOs and my use of settings.exe rather than springsettings.exe was the problem -
I got a GF 6800GT and since upgrading to 0.77b3 all maps that I have tried has had severe texture corruption. Seems like the texture tiles are placed incorrectly, it has no effect on the height map or the metal map however. I have not tried the older 0.77bX versions, though I had no such errors in 0.76b1.
The error is present from the beginning of the game and only affects the ground texture itself as far as I've been able to tell. Units, effects and so forth are unaffected.
I have tried to play around with the settings with no result, though I don't see what setting could really lead to this kind of error anyway. A screenshot is attached that shows the error ingame, I should note that the infolog.txt doesn't contain any errors and I'm using a viewdistance of 120.
System:
Windows XP SP2
Athlon 64 3000+
2GB RAM
GF 6800GT
I got a GF 6800GT and since upgrading to 0.77b3 all maps that I have tried has had severe texture corruption. Seems like the texture tiles are placed incorrectly, it has no effect on the height map or the metal map however. I have not tried the older 0.77bX versions, though I had no such errors in 0.76b1.
The error is present from the beginning of the game and only affects the ground texture itself as far as I've been able to tell. Units, effects and so forth are unaffected.
I have tried to play around with the settings with no result, though I don't see what setting could really lead to this kind of error anyway. A screenshot is attached that shows the error ingame, I should note that the infolog.txt doesn't contain any errors and I'm using a viewdistance of 120.
System:
Windows XP SP2
Athlon 64 3000+
2GB RAM
GF 6800GT