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Fireorders gone!?
Posted: 13 Oct 2008, 14:32
by TradeMark
I cant set my buzzaw or vulcan to hold fire anymore, this is cause of new spring version.
Any ideas how to get the fireorders back?
Mod/map is:
http://spring.jobjol.nl/show_file.php?id=1507
Re: Fireorders gone!?
Posted: 14 Oct 2008, 07:46
by REVENGE
Try adding CanFireControl=1; to the fbi file. I swear this used to be default for all units that canattack=1;.
Re: Fireorders gone!?
Posted: 14 Oct 2008, 13:50
by TradeMark
Nice, now i can control the fire.
Another problem came up: they are always "fire at will", even when standingfireorder=0
Any ideas how to fix this?
Re: Fireorders gone!?
Posted: 14 Oct 2008, 15:35
by REVENGE
TradeMark wrote:Nice, now i can control the fire.
Another problem came up: they are always "fire at will", even when standingfireorder=0
Any ideas how to fix this?
That tag is OTA and deprecated. Use the recently fixed firestate=x; with x being from 0 to 2, representing holdfire to faw respectively!
Re: Fireorders gone!?
Posted: 14 Oct 2008, 16:17
by TradeMark
thank you.
where is the list of all working tags and the tags which have been changed to watsoever?
--
IMO its fucking stupid to change tag names when (almost) every mod uses them already. zero gain, only negative effects by changing tags... these tags could have been leaved as alternative tags, no need to be removed totally.
Imagine if suddenly all HTML tags were changed to "better" ones, every fucking page needs to be recreated.
Re: Fireorders gone!?
Posted: 14 Oct 2008, 16:37
by imbaczek
We're not w3c, cope with that ;p changes in the name of sanity make more sense in the long term, otherwise you end with Windows-like compatibility hell.
I agree that a warning should be printed instead of outright ignoring stuff though.
Re: Fireorders gone!?
Posted: 14 Oct 2008, 17:19
by REVENGE
Also imba, how is the default for canfirecontrol being assigned? Seems very inconsistent currently.