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Shadows and Units

Posted: 10 Oct 2008, 08:48
by Argh
Can Units with transparent areas be made to cast shadows like Features? Even if that's a switch that has to be set, it'd be useful.

Re: Shadows and Units

Posted: 14 Oct 2008, 03:24
by Snipawolf
Ah, I was wondering about why my communication center wasn't throwing proper shadows from its tower. I forgot that the transparency shadows were for features only. I support this feature.