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map problem!

Posted: 05 Oct 2008, 15:42
by rsslcs
boohoo map doesn't woork :cry:

^^ made my second map,
texture map 4096
heightmap 513
metal map 512
feature map 512
compiled in mapconv, got an SMD with maelstroms smd creator, made into a zip with 7zip, compression:ultra, renamed to sd7, moved successfully to maps folder, doesnt show up in menu. Why? :?

BTW i Did follow the tutorials!

Re: map problem!

Posted: 05 Oct 2008, 17:46
by Hoi
reload map list (If you tried it in the lobby)

Re: map problem!

Posted: 05 Oct 2008, 17:56
by ralphie
try renaming the extension to .sdz, you may have compressed it as a zip instead of 7z

or you havent put everything in /maps first

Re: map problem!

Posted: 05 Oct 2008, 17:58
by rsslcs
doesnt work in both SP and in the lobby :?

i just cant get it! This is the most confusing spring thingy that I have ever encountered!

EDIT: Tried ralphies solution it worked im such a duhbrain ^^

thx a lot

Re: map problem!

Posted: 11 Oct 2008, 01:16
by daan 79
Texture map: Is the actual size of your map. Therefore 16 x 16 will be equal to 8192 x 8192

Heightfield Size: To get your heightfield size do this simple equation. Texture / 8 + 1 = heightfield dimentions. Therefore, if your map size is a 16 x 16 your heightfield will be 1025 x 1025.

Metal map Size: To get your Metal map size do this simple equation. Texture / 8 + 1 = Metal map dimentions. Therefore, if your map size is a 16 x 16 your Metal map will be 1025 x 1025.

Feature map Size: To get your Feature map size do this simple equation. Texture / 8 = Feature map dimentions. Therefore, if your map size is a 16 x 16 your Feature map will be 1024 x 1024.
i think your metal map is different than the discription in the tutorial

Re: map problem!

Posted: 11 Oct 2008, 04:10
by hunterw
aye, metal map needs to be 513

cross those i's and dot those t's